Ethion said:Can someone change the firearms aiming animations..? I'm a bit too lazy to actually change them myself and re-download the whole mod if I mess up..
Make a copy of the mod folder first. Then you don't have to re-download anything.
Ethion said:Can someone change the firearms aiming animations..? I'm a bit too lazy to actually change them myself and re-download the whole mod if I mess up..
ThegnAnsgar said:Ethion said:Can someone change the firearms aiming animations..? I'm a bit too lazy to actually change them myself and re-download the whole mod if I mess up..
Make a copy of the mod folder first. Then you don't have to re-download anything.
[size=24pt]Attention! Attention!
Sugoroku 3.1[size=12pt].12[/size] for Gekokujo 3.1 beta(testing)<- download link (Mediafire)
Yesterday 22.12.2016, happened 1 important thing. Another modder, imado552, turned his army against me, Hasegawa_Taizou . And today, 23.12.2016, he won 3 battles, one by one. In the final clash under Kyoto walls Hasegawa Shogunate fell, and all my servants and samurai performed seppuku. So, people of Gekokujo forum, hail new Imado Shogunate))) Joking apart, imado552 is developing another mod, War of Samurai. Sugoroku needs new leader, so, i needed those three battles to make sure that my successor has enough strengh. This is how i give all my power of developing Sugoroku to imado552. That means, that Sugoroku, from now, becomes part of War of Samurai. And all my servants, who refused to commit suicide, from now on become his servants. Younger clans defeat elder ones))) "Gekokujo" itself happened to me))
Now... i wish long life to War of Samurai and... i also hope, all other clans support brave ambitions of imado552, and help him bring peace to land of Japan under his reign...
So, dear players, check the developing process from time to time, while waiting for new mod. Old Sugoroku will stay here, as memory of great pipe dreams.
And yes, it's me on the new submod picture))) Just when i was knocked out in battle by Imado)))
Hasegawa_Taizou said:Gekokujo 3.0 patch
[size=10pt]Suguroku 2.4[/size]
Hi guys, im new one)))). Here look what i have for you - *****://yadi.sk/d/Cbfztyk4c9432. Here ive added big flags in game/stoled lots of things from all the japan mods on Warband. I tried to make Geko become alike Shogun I, Takeda 3 and Native warband at the same time)) Remesh of food, hourses, firearms, and lots of fun.
(***** - means https)))
your rules dont allow the new ones to post hyperlinks - so well try this way)))
Hasegawa_Taizou said:Er, you know really i tried to make a serious mode. I mean i tried. And please read Readme - i named all mods and submods ive compiled.
Hasegawa_Taizou said:Im very sorry "i not andeRRRstand yoouu"))) im from russia(whats mk?). And by the way, the new features in submod are not so great - ive already told: hourses, firearms, several things on strategic map, food. I added menues, nobori banners, and Takeda's helm by myself. I also added my lovely music from different places. I tried to add only LORe things. Also i fixed some meshes and shaders in original resources. Agents and exp agents renamed in shinobi, ninja and kunoichi. Ah, also added yamabushi and shihei. And some more... i dont remember...
Hasegawa_Taizou said:love that cartoon) to tell the truth in childhood i was like Pip. All the same because of my dear mom)))) Ah, so... I mean cool. To tell the truth i added not all the things from resources into mod - you can find all that wasnt realised in bunroku_new.brf from Resourse directory(ah ive told the top secret!!!). I made this mod for 3 months) at the very beginning i was noob in modding)
Hasegawa_Taizou said:hm??? and what about run_forward_greatsword_animation?
Hasegawa_Taizou said:And please, couldnt you repost my link in normal way? In order everyone could download mod with no problems? And please if you do so, highlight the Suguroku and Gekokujo 3.0 words in order to make everyone more easy to search this plz.
Hasegawa_Taizou said:I'm sorry i know english not perfect. So i use online dictionaries sometimes. I ment you should make your post big and colored. Thank you very much. Ive already got the possibility of using links. So i did it myself, but thank you in spite of that.
Hasegawa_Taizou said:Gekokujo 3.0 patch (unofficial)
[size=10pt]Suguroku 2.6[/size](till updatable)
Hi guys, im new one)))). Here ive added big flags in game/found lots of things from all the japan mods on Warband. I tried to make Geko become alike Shogun I, Takeda 3, Samurai Warriors 2 and Native Warband at the same time)) Remesh of food, hourses, firearms, some useful fixes and improvements. No native items left.
All respectable owners or i mean their mods are named in readme.
Install into clean(not modded, just Gekokujo 3.0) Gekokujo directory rewriting files if needed.
- banners(like in Knights: Last Battle, but much larger)
- new items
- new map icons
- histioical appearance for several characters
- fixes for arrows, guns, greatswords and so on...
Needs no more modding:
Animation Submod 1.2
Terrain Borders
Blood_mini-mod
gekokujo_sound
These submods are already included.
Download - https://yadi.sk/d/H_Ujs17ocFFff
Hasegawa_Taizou said:Gekokujo 3.0 patch (unofficial)
[size=10pt]Suguroku 2.6[/size](till updatable)
Hi guys, im new one)))). Here ive added big flags in game/found lots of things from all the japan mods on Warband. I tried to make Geko become alike Shogun I, Takeda 3, Samurai Warriors 2 and Native Warband at the same time)) Remesh of food, hourses, firearms, some useful fixes and improvements. No native items left.
All respectable owners or i mean their mods are named in readme.
Install into clean(not modded, just Gekokujo 3.0) Gekokujo directory rewriting files if needed.
- banners(like in Knights: Last Battle, but much larger)
- new items
- new map icons
- histioical appearance for several characters
- fixes for arrows, guns, greatswords and so on...
Needs no more modding:
Animation Submod 1.2
Terrain Borders
Blood_mini-mod
gekokujo_sound
These submods are already included.
Download - https://yadi.sk/d/H_Ujs17ocFFff