minokz said:2. horse archer, uma-nmi, have no HA skill.
roal.yr said:You can try this way:
Camp menu > Gekokujo-specific options > Enable cheats, then back to camp menu > Cheat menu > find item. There you press "access items in range", if you do not see what you are looking for, go back and press "move to next item range". Make sure to have cash.
MaxRavenclaw said:roal.yr said:You can try this way:
Camp menu > Gekokujo-specific options > Enable cheats, then back to camp menu > Cheat menu > find item. There you press "access items in range", if you do not see what you are looking for, go back and press "move to next item range". Make sure to have cash.
Oh, so that's how it works! Thanks!
Followup questions tho:
1. But where do I find the armor without cheating?
2. How does one alter the quality of the items by cheating?
Are you using directx 7? Because I used that quite a long time ago and the textures were f*ed upLangueborg said:Almost one third of retainers armor texture is bugged. Any way to fix that? Whole Date clan looks like moving grass. Half of lords in some clans wear those. Every Yukino****a armor I found so far have this issue along with some other retainer armor.
Cokjan said:Are you using directx 7? Because I used that quite a long time ago and the textures were f*ed up
Gaedheal said:MaxRavenclaw said:roal.yr said:You can try this way:
Camp menu > Gekokujo-specific options > Enable cheats, then back to camp menu > Cheat menu > find item. There you press "access items in range", if you do not see what you are looking for, go back and press "move to next item range". Make sure to have cash.
Oh, so that's how it works! Thanks!
Followup questions tho:
1. But where do I find the armor without cheating?
2. How does one alter the quality of the items by cheating?
1: Fighting battles with ninjas in them and having the chance of obtaining their armours and gear
2: That I don't know
MaxRavenclaw said:Gaedheal said:MaxRavenclaw said:roal.yr said:You can try this way:
Camp menu > Gekokujo-specific options > Enable cheats, then back to camp menu > Cheat menu > find item. There you press "access items in range", if you do not see what you are looking for, go back and press "move to next item range". Make sure to have cash.
Oh, so that's how it works! Thanks!
Followup questions tho:
1. But where do I find the armor without cheating?
2. How does one alter the quality of the items by cheating?
1: Fighting battles with ninjas in them and having the chance of obtaining their armours and gear
2: That I don't know
Any idea where I would find ninjas?
Thanks and keep me posted.roal.yr said:I doubt it has something to do explicitly with Dx7. More like material or texture conflict. I will address this bug later in my vanilla enhanced. So far I had checked yukino****a armor with openBRF and all seemed good. Besides it allows re-assigning the materials, so the conclusion might suggest memory address corruption... I am yet to look into it thoroughly but I believe it could be solved. Maybe even by just re-importing the model. Or checking module_items.py for errors. The worst case scenario would be cutting away those models and not using them at all.
Almost every lord I fought so far had around 5-10 Experienced Shinobi in their army and if your looting skill is high there's a good chance you will get shinobi items. I suggest you hunt down lords with less than 50 men in party since they most likely to have more mercenaries in their ranks. I once fought a lord who only had 28 units alive and 7 of them were experienced shinobi and with 5 in looting skill I got their armor, helmet and ninjato after battle.MaxRavenclaw said:Any idea where I would find ninjas?
Although I have no idea. The problem does persists in-game only with directx 7, switching to dx9 fix that problem. The problem already exists in base Gekokujo. My suggestion for now, is to replace the yukino****a meshes with something else. So you can play with dx7 for the time being...Langueborg said:Thanks and keep me posted.roal.yr said:I doubt it has something to do explicitly with Dx7. More like material or texture conflict. I will address this bug later in my vanilla enhanced. So far I had checked yukino****a armor with openBRF and all seemed good. Besides it allows re-assigning the materials, so the conclusion might suggest memory address corruption... I am yet to look into it thoroughly but I believe it could be solved. Maybe even by just re-importing the model. Or checking module_items.py for errors. The worst case scenario would be cutting away those models and not using them at all.