Knight at Arms
насколько я помню, лечится включением режима редактирования, not at all
Emperor_Munda said:I've just discovered this mod and just out of curiosity: what are those Shoukin Kasegi anime guys you removed? What made them anime-ish?
gervaj79 said:Sorry for the troubles but I was wondering if anybody can help me. I used gimp to make a custom banner and now my avatar/model on the map is a castle instead of a person. Thank you for your time.
Sadarsa said:This mod could have been good... As it is, it's a buggy broken mess. Also, to hell with that wound system.. A month? dude in the begining of the game you're getting rocked by bandits like every other fight, and you wanna add wounds that last a month? if you insist on keeping the wound system at least knock it down to a week, tops.
Then there's the gates for the sieges... wtf.. is it even possible to knock them down? In one battle my army ran to the gate and was stopped there, i waited like 30 minutes then got bord, so i took a 45 minute shower.. spent 30 min cooking dinner.. spent an hour watching an episode of Lucifer while eating... came back... my army was still trying to shout the gate down.
Just about all of the random events cause a ctd those that don't have thier own issues... like had one that stuck me in an infinite loop.
The sad part is that you can download a work around for the wound system, but that doesn't always work. You can supposedly disable gates in the menu, but that doesn't really work either.. you can disable to random events too... and it does get rid of most of them, they still pop up though when trying to enter a city every now and then, and of course those are buggy and crash you too.
but hey! at least the armors look cool...
Is script extender still recommended or does it work fine without?
Also if it is still recomended, how do I install it with the current warband version?, it has been discontinued frpm what i have seen.
thank youI wouldn't say recommended but it is required, here it is and it's for the warband's latest version: