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Gekokujo 3.1 -BETA- final version?

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probmfixn

Recruit
it looks like the modder hasnt been online since last year does that mean that 3.1 beta will be the end? i usually avoid downloading mod betas and just wait for the "official release" so as to minimize bugs ill run into but if 3.1 beta is where it ends should i just go with that?
 
Who knows what phlpp might do. Maybe he is taking a break from modding Warband, or maybe he´s gone for good. At least he seems to be ok (he has played some games on steam in the last two weeks), so that´s a relief.

The current beta has some few bugs, nothing major, but might put you off if you are a perfectionist. Go with 3.0 if you want to play safe.
 

phlpp

Knight
WBWF&S
Yo, sorry for being incommunicado for so long. But yes, development is on hold for now and no restart date is planned (but I do intend to finish 3.1 for perfectionism's sake)
 

probmfixn

Recruit
phlpp said:
Yo, sorry for being incommunicado for so long. But yes, development is on hold for now and no restart date is planned (but I do intend to finish 3.1 for perfectionism's sake)

thank god! XD i was very interested in your mod but my perfectionism kept stopping me please and thank you
 

ahseph

Sergeant at Arms
WBWF&S
I couldnt wait any longer, and is play testing Gekokujo 3.1 vs Sugoroku to see which one interests me more  :lol:
 

Goutlard

Regular
WBNWVCWF&S
Worry not thought, this mod is far from dead !
If a completely stable version is published, I may release a major sub-mod that changes almost everything about combat concerning the animations, the rhythm, tempo, based on my Kendo/Kenjutsu experience as well as the advice of my sensei, trying to get it closer to that feeling.

Still have some balancing issues I am working on fixing now ; and will rebuild it in the new module system.
Even if the mod itself receives no major update, you may expect even more major submods to come  :party:
 
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