Hello everyone. Before we start I do realize that this may have been brought up before, but let's be real, I can't be bothered to search through hundreds of threads just so I can give my 2 cents on the matter.
I have a few suggestions based on my experience playing the game so far. Each point is directly or indirectly linked to the next, so I will try my best to order them this way.
For the TL;DR people, I have underlined the basic points that I want to get across in each category
Let's first talk about troops.
My suggestion would be to:
Let's talk gear and gold
I have a few suggestions based on my experience playing the game so far. Each point is directly or indirectly linked to the next, so I will try my best to order them this way.
For the TL;DR people, I have underlined the basic points that I want to get across in each category
Let's first talk about troops.
Your ultimate goal is obviously to create a kingdom and rule over the continent, so we have to create an army.
Leveling up your troops is unreasonably hard, as in annoying, not difficult. Your options are to fight bandits across the map, declaring an independent war so you can fight lords, join a faction so you can fight enemy lords without having to fight the war alone, or level up your Leadership to get some skills similar to "Trainer" in Warband. I will give my opinion on these options one by one.
Bandits
Bandits are by far the easiest way to level up your troops. The issue is that, while they are not hard to find, they are definitely hard to catch up to. You likely have a larger army and ambitions to siege some fiefs in order to create your kingdom, but having a large army makes you slower on the map compared to bandits, which literally makes it impossible to catch up to them. So at a certain point, trying to catch looters is out of the question, and you are stuck with a 100+ army with mostly recruits that you cannot level up.
Declaring independent war
Ok so bandits are out of the question now, as they are too fast to catch up to with your big army. To hell with them, they didn't give great XP to begin with.
We need to fight better troops to level up our army, so the obvious option seems to be to fight lords. The thing is, if we fight a lord without any kind of support to fight the war that follows after is basically suicide. Plus the lords have much better trained troops than your 80% recruit army, so unless you want to take the risk and screw yourself over in the long run, this option is out of the question.
Joining a faction to fight their wars
At least this time you have the support of a whole faction. However, you get no immediate fiefs when you join a faction, you get no request to join an army to go to war. You do get a notification that an army has been assembled somewhere by your faction but sometimes you can't get there in time and the army already left by the time you do. But the thing that is the biggest no-no to this option is that you cannot control your own troops in armies, you hand them over to the army leader and maybe you get to control a group of 20 troops. This is not fun, and A LOT of your troops die because of the AI controlling them instead of you. So you just wasted time leveling up your troops, as well as upgrading them, just to have the AI get them killed for you.
Why not fight the lords alone instead of joining armies so you can control your troops? Because you have an army of mostly recruits, that's why.
Also, not a secret, but a faction always steamrolls the map in the first year, so you would want to avoid helping anyone out if you want to start your kingdom later on.
Leadership
I will briefly touch on this one, but leveling this skill up is really slow and dumb, but it is the only option I have found to PASSIVELY level up your troops. I have won many battles, have pretty much every kind of food available for my army, and the morale of the troops is barely rising, thus making this skill very slow to level up. Your other options are to raise armies, for which you need armies to begin with.
As you can see these points can be, to some extent, linked together in a terrible circlejerk that never ends, making raising an army a serious pain.My suggestion would be to:
- revisit the Leadership skill or make high morale actually achievable
- bigger bandit parties on the map and lower their speed/raise our speed in the early stages of our army
- let us control our armies when fighting with allies
Let's talk gear and gold
Oh boy, now if this isn't busted I don't know what is.
You might remember how Warband had stat requirements in order to wear certain types of gear. If you wanna use a good bow you need to level up that agility boi. It was fair and most importantly, it made perfect sense. To some degree, it is the same in Bannerlord, at least for bows and horses. Not sure why you had to give up the STR,AGI,INT,CHA system in Bannerlord, but that's a different issue.
The only thing stopping you from wearing the best armor in both games is your wealth. In Warband that wasn't an issue, as money was not too easy to come by, but not too hard to come by at a certain point. Warband had great pacing when it came to wealth, you would get a lot of wealth at a point where you felt like you should indeed be able to get that wealth.
Not in Bannerlord tho! I have tested trading yesterday, and started from scratch.
In around 10 hours of playtime of only trading and doing a few tournaments at the beginning to get me started, I have managed to amass SO MUCH WEALTH that I can literally just buy a kingdom and the best armor for me and all my companions in order for them to defend their caravans better. In 10 hours I managed to raise 2mil gold. At the in-game time, the most prosperous city had 10.000 prosperity, which I bought for 550k. Average prosperity cities around ~5000 give or take cost about 200k to buy. Daily gold change AT LEAST 15.000 gold, which are rookie numbers.
So to link it to the Troops section, the most reasonable way to start a kingdom, is to buy it.
The only fighting I have done in this game is through tournaments and a couple of looters here and there, but I was decked out in the best gear money can buy, without ANY kind of penalty for not leveling up my combat skills.
Since the wealth pacing in Bannerlord is really bad, I would seriously recommend:- add stat requirements for armor
- seirously nerf trading and caravans
- raise the price of gear
- give bartering fiefs more requirements, such as having a good relationship with the lord

