Produno can I suggest a couple of things?
The main menu music... upon loading a save, it is always being reverted to. Its obnoxious and pretty bad.
Overall the music in the mod more often than not actually takes away from the experience rather than enhancing it. Would it be possible to add locational music? I've seen it done in some mods such as Renaissance or Hispania 1200 where muslim music would play whilst traversing muslim lands.
I believe that the mod lacks appropriate travelling music, particularly whilst traversing the cold, uncharted, frozen lands beyond the wall. Some intense creepy music would add to the experience.
I'd also suggest a cloudier, darker skybox for the campaign map. The current one is too bright.
-SLIGHT SPOILER AHEAD-
I remember encountering the White Walkers for the first time and being in awe at how lifelike and genuinely scary the model looked. Is it different now, or have I just randomly gotten a different white walker in the encounter?