CitizenQ said:
For those that lack reading comprehension...
It's almost like I specifically pointed that out, pointed out the flaws of it, then moved on to say that even still the current system is broken due to the insanely high break chance. Almost.
I literally just want to be able to adjust the break chance so that sneezing on a lance doesn't turn it into splinters. No one has been able to tell me how to do it though. Spears etc are nowhere near as fragile in Brytenwalda.
Hey now, no need to be like that. This is a conversation that has been raging on this board since 1.4, when there were not even Heavy Spears yet. Some of us have been talking about these issues for the last 3 months. In fact, dissatisfaction with how certain things in 1.4 worked was what got me into tweaking the mod for my personal use (and it's a very fulfilling thing to do with your time, I promise).
I have a post on the previous page explaining how to change the flags on a Heavy Spear to make it couch-able on horseback, there's another flag in that list to let you have a shield with it. If you want it to look like a lance, that'll take a bit more effort but the item mesh will be listed in Morgh's as well.
As for tripping, sure it sucks to deal with: but you will find a way to work around it tactically, and eventually you'll have 5 or 6 in athletics and you'll barely ever notice it. I was pretty opposed to the new mechanics when they were introduced, because I abhor change. After a few hundred hours of playtime, they're just another part of the texture, and you get to laugh a little to yourself when you trip as opposed to saying "omg why do I fall so much!" - You fell so much because you were only level 1, and didn't put points into athletics.
What doesn't get complimented enough is how great the light spears breaking works with the not-too-smart AI. I started playing on 1.31, and you always remember your first love. Things in ACOK have changed a lot since then, and there's certainly a lot that I miss from the good old days of massively expensive troops and land in every town, but on balance I'm happy with the position of the mod and especially excited with the direction that it's taking. If I didn't like it, I'd still be on 1.31. Can't lance fools anymore? How good are you at cav archery, or at hitting guys with a sword from full gallop? Diversify your bonds, Sers!
postscript: Get Morgh's editor. There's a TON you can do by yourself without trying too hard.