SP Fantasy (Game of Thrones) A Clash of Kings (7.0 released 13th of May, 2019)

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Umm, think I may have found a bug - not sure whether it's been mentioned thus far but here goes...

Was tasked with rescuing an imprisoned Lord from Riverrun but I can't access the Dungeon at all - there isn't anywhere that leads to it. Although I can find the guard but he's stuck by the arena. Also whenever you enter a building, they all send you back to the Castle for some reason.
 
Cozur, not sure if you've answered this one and if you have sorry. Are you adding in Astapor? Or is it one of those things like the wall? I just asked because you added the Unsullied and it just made sense to me.
 
Few bugs.

0.7 corrupted my save. I had to besiege my own towns, I lost my companions and items. Im guessing that's just part of 0.7 as it states it redone items, troops and towns.

After a boat battle, I was stuck as a boat and got a stream of errors when I sailed on land. I fixed this by camping.

The little villages always have floating buildings.

The writing when starting a new game is way too small, and the info on the bottom left is also way too small.

Other than that. All is swell.
 
Jovahkiin said:
Few bugs.

0.7 corrupted my save. I had to besiege my own towns, I lost my companions and items. Im guessing that's just part of 0.7 as it states it redone items, troops and towns.

After a boat battle, I was stuck as a boat and got a stream of errors when I sailed on land. I fixed this by camping.

The little villages always have floating buildings.

The writing when starting a new game is way too small, and the info on the bottom left is also way too small.

Other than that. All is swell.

Corrupted your save? No one said that 0.6 and 0.7 were compatible with each other, and you'd have to be a Mount and blade noob to think they might be.

I'll admit Crozur did not post on the front page that they would not be compatible, but they aren't.
 
Bismarck said:
Just try it out. So far, the battlesizer has worked for all mods I have played.
I have tried but I still can't get more than 150 soldiers on screen at any given time. I wonder if it makes a difference if you have the battlesizer inside the mod directory?
 
Downloaded the Mod and loving it, great work!  Although, I was curious as too if there are Claimants to the thrones of factions in the game so that you could rebel and lead your own Kingdom.  I noticed that some of the Native Claimants are on the list, but it is a huge map, so whether they are activated or not I'm not sure.

 
Cozur makes great mods, that out of the way.  It seems none of the book merchants (mystic merchants) have anything for sale. When you ask a traveler for their location he always says he does not know where any are. Not sure if this is helpful but something I noticed.
 
Cozur said:
Ulfhir said:
Gameplay-wise, it would give the player a way to recruit them (rescuing from bandits etc)
Here we go, you don't care at all about lore, you just want the Night's Watch in your party. That doesn't really make sense though, lorewise, does it? If they joined you, they'd be deserters and harboring them is illegal in the lands of Westeros, the punishment being death, if I remember correctly.
How about not being able to recruit them into your party after rescuing them (just thanking you and going their own way), but instead achieving positive relations with them?

Sorry if I bother you with bringing this up again, Cozur. But I thought that the Nights' Watch were significant enough to be at least around in the game, be it as unrecruitable manhunters or something else.
 
Oddly, I can't properly launch this mod. It simply crashes to desktop during loading, just as it should load the main menu. Log below.

Code:
Starting new log file.
 Version:  1.153 
 
-- OS: Microsoft Windows 7  Service Pack 1 (build 7601), 64-bit
-- RAM: Available physical RAM: 4095MB/4096MB
-- CPU: Intel(R) Core(TM) i7 CPU         860  @ 2.80GHz (GenuineIntel)
 - L2 cache size: 256K
 - CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT 
 - Number of CPUs: 8 ( Speed: ~2799MHz / ~2800MHz / ~2800MHz / ~2799MHz / ~2799MHz / ~2800MHz / ~2799MHz / ~2800MHz )

-- GPU:
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 - Texture Memory: 480 ( Available Texture Memory: 465 )

 
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 Num Hints =  12 
 Setting Map Min X =  -193.105743 
 Setting Map Max X =  233.579987 
 Setting Map Min Y =  -287.565308 
 Setting Map Max Y =  251.030838 
 Setting Time Multiplier =  0.250000 
 Setting Seeing Range Multiplier =  6.500000 
 Setting Track Spotting Multiplier =  0.800000 
 Setting player_wounded_treshold =  5.000000 
 Setting hero_wounded_treshold =  20.000000 
 Setting Skill Prisoner Management Bonus =  5 
 Setting Skill Leadership Bonus =  3 
 Setting Base Companion Limit =  20 
 Setting player_xp_multiplier =  2.000000 
 Setting hero_xp_multiplier =  2.000000 
 Setting regulars_xp_multiplier =  3.000000 
 Setting damage_interrupt_attack_treshold =  3.000000 
 Setting damage_interrupt_attack_treshold_mp =  1.000000 
 Setting armor_soak_factor_against_cut =  0.800000 
 Setting armor_soak_factor_against_pierce =  0.650000 
 Setting armor_soak_factor_against_blunt =  0.500000 
 Setting armor_reduction_factor_against_cut =  1.000000 
 Setting armor_reduction_factor_against_pierce =  0.500000 
 Setting armor_reduction_factor_against_blunt =  0.750000 
 Setting horse_charge_damage_multiplier =  1.000000 
 Setting couched_lance_damage_multiplier =  1.000000 
 Setting fall_damage_multiplier =  1.000000 
 Setting shield_penetration_offset =  30.000000 
 Setting shield_penetration_factor =  3.000000 
 Setting missile_damage_speed_power =  1.900000 
 Setting melee_damage_speed_power =  2.000000 
 Setting multiplayer_walk_enabled =  0 
 Setting mission_object_prune_time =  180 
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} //Processing Ini File Finished
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 WARNING: UNABLE TO MAP SOUND CODE:  snd_release_crossbow_far 
 WARNING: UNABLE TO MAP SOUND CODE:  snd_bullet_hit_body 
 WARNING: UNABLE TO MAP SOUND CODE:  snd_player_hit_by_bullet 
 WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_start 
 WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_escape
 
AnddyiRaynor said:
Jovahkiin said:
Few bugs.

0.7 corrupted my save. I had to besiege my own towns, I lost my companions and items. Im guessing that's just part of 0.7 as it states it redone items, troops and towns.

After a boat battle, I was stuck as a boat and got a stream of errors when I sailed on land. I fixed this by camping.

The little villages always have floating buildings.

The writing when starting a new game is way too small, and the info on the bottom left is also way too small.

Other than that. All is swell.

Corrupted your save? No one said that 0.6 and 0.7 were compatible with each other, and you'd have to be a Mount and blade noob to think they might be.

I'll admit Crozur did not post on the front page that they would not be compatible, but they aren't.

My old account was registered on : November 20, 2006, 04:17:52 PM

Just made this account because I wanted to use my new Gamertag.

Im not a Mount and Blade noob believe me.

In all small villages and tournaments the buildings and people are floating I have no idea why. I'll get some screens tomorrow.
 
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