Azsouth 说:
still trying to figure out what weapons are best
Allow me to share my opinion.
The best weapon in the mod is the Balanced Halberd.
The Halberd is so good that I wonder if its stats are an oversight. It is even available to equip at only 10 STR!
The stats of the Balanced Halberd are 43p on a Swing and 35p on a Thrust, 93 Speed, either 180, 181, or 190 Reach. It has the two most important weapon modifiers: Crushes through Blocks & Bonus Against Shields. Additionally, it is a Polearm, which gives it bonus damage against horses. It can be used on horseback or with a shield, but you'll never use it with a shield because that will neuter your damage.
Most Polearms in the mod have a Swing with high Cutting damage, and then a Thrust attack with lower Piercing damage. This is because Cutting damage is greatly reduced by armor, and Piercing damage is minimally reduced by armor, with Blunt damage falling in the middle of the two as far as damage reduction goes.
The Halberd has Piercing damage for both types of attack- almost no melee weapons with high damage numbers do Piercing damage for the Swing. Swinging attacks are much easier to get full damage from- Thrust attacks will often clink harmlessly off of armor if you are not exactly the right distance from the enemy. The Halberd does an overhead strike with Piercing damage, and it does it incredibly quickly, and it'll go right through a block so often that you'll wonder if your enemies are blocking at all. Overhead swings do not require as much space to extend the weapon strike as right or left swings do, so the long Reach of the Halberd is often not so much of a problem. I frequently kill the knight closest to me on a ladder, then the knight that was standing at his shoulder with the next swing, without having to move an inch.
The Two Handed Mace is a powerful item, but it is much slower than the Halberd, and Piercing is the better damage type. Though Blunt damage will sometimes knock your opponent down, the Halberd just kills everyone is 1 or 2 hits with high Power Strike, so it doesn't need to knock them down. The mace also does not churn through horses like Polearms do, and cannot be used from horseback. It does have the two important weapon modifiers. It is not as good a weapon as the Polearms, but it is a solid choice. The Two Handed Warhammer has a longer range than the Two Handed Mace, but is slightly faster, and is a decent alternative pick if you want to use Blunt damage to take prisoners.
There are 4 Greatswords, 3 of which have higher Swing damage (C) than Thrust damage (P) (these are especially bad, since they do not even have a bonus against horses- they're like slightly bad Glaives). The high Thrust damage Greatsword (Balanced would be 42c 45p 99 speed) does as much damage on a difficult to achieve Thrust attack as the Halberd does on Swing attacks that are easier to land. It is somewhat faster than the Halberd, but does not Crush through Blocks or have Bonus Against Shields. I haven't tested it on dummies or anything, but I've killed a lot of stuff in this mod, and I think that the Greatsword is probably half as effective at killing armored units as the Halberd, and only as good at killing totally unarmored units if they're not blocking or using shields, and it is not a polearm. It is a drastically inferior weapon.
The Voulge and Bill are similar to the Halberd in damage types and weapon characteristics, but are considerably slower.
The Hooked Glaive cannot Crush through Blocks, so it is strictly worse than the other Polearms mentioned above, and almost certainly worse than the Two Handed Mace, though still significantly better than the Greatsword.
Times when the Balanced Halberd is not the best weapon in the game - in sieges where your men have you pressed up against a wall/breach/ladder and you can't back up to fully extend the swing, or you are inside of areas where walls/ceilings obstruct your ability to fully swing. These are moments when shorter weapon Reach is highly advantageous, and the Two Handed Mace shines in comparison.
Times when the Balanced Halberd is the best weapon in the game - every field battle, every 1v1 duel, every moment in a siege when you have freedom of movement and blue skies over your head.