Community weekly bug post. (ACOK 3.0)
19.12.2016-26.12.2016
Summary:
Bugs reported: 10
Long version:
Taleworlds forums ACOK main thread:
19. Player Faction Castle Guard is a "Farmer". Weird to have farmers in the throneroom.
https://forums.taleworlds.com/index.php/topic,194610.msg8634502.html#msg8634502
modDB ACOK report bugs article:
http://www.moddb.com/mods/a-clash-of-kings/features/known-bugs/page/28#comments
20. Fellwood Exterior: A helmet is floating in the air in front of the player's entry point..
21. "Kill looters" quest is still bugged - it can be completed right after being given by the Guildmaster, without killing any looters. Possible exception is the first one after starting a new savegame, where killing one band of looters may (or may not) be needed.
22. Sellswords in taverns have wrong dialogue still.
23. Surcoat over mail model, used by tournament armors, has a "stretchy arm" when on a corpse (had this in 2.0 too), and also arms have a weird plane part on the inner side, instead of cylinder.
24. "Map of the Known World" book gives +1 to pathfinding when in inventory, but claims to give +1 when read.
25. The quest in the Vale given to player by Lisa Tuly. The maester mentioned in one part of the quest is located in Heart Home instead of Strongsong (which is mentioned both in dialogue and notes).
26. Claimant to Norvos throne Bathi talks as if she is Quarlon the Andal of Lorath. Other claimants have dialogues shifted too.
27. Volantene Prison Guard sports a naked torso. Either does not have clothing, or does not wear it.
28. Having Merchants in party boosts Foraging skill. One would expect Trade skill boost.
/r/mountandblade
29. Some units do not brace spears (if given them).
https://www.reddit.com/r/mountandblade/comments/5isiy9/acok_custom_troops_wont_brace_spears/
There were also complaints of factions being eliminated too fast for some players' liking.
For the upcoming 2-3 weeks new community bug posts may be delayed.