SP Fantasy (Game of Thrones) A Clash of Kings (7.0 released 13th of May, 2019)

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Hi Cozur, enjoying the new version so far. However I encountered a possible bug, when Balon Greyjoy announced himself as king the Iron Islands went to war with the reach, not the north as it has been. Did you change this deliberatly? If so when and who does the north go to war with after kings landing is taken?
 
Odieman 说:
Hi Cozur, enjoying the new version so far. However I encountered a possible bug, when Balon Greyjoy announced himself as king the Iron Islands went to war with the reach, not the north as it has been. Did you change this deliberatly? If so when and who does the north go to war with after kings landing is taken?

Interesting. For me, he went to war against Westerlands only. (KL was taken by Reach at the time, no factions were eliminated.)
 
Great Mod thank you for that.
I want to play ACOK with my own settings but unfortunately does not work anymore TweakMB for version 3.0 (always get an error message).
My question: is planned the ACOK 3.0 for TweakMB again to run.

Excuse my English.
 
To those complaining about "dark colors", changing the banners hue saturation to +35 does a lot visually already.

My only complaints were the shields being to dark (I also don't like Bravos shield due to the bump), for the rest I love the color combination.

But my complaints are really minor and as I can fix em myself, I really have no issue playing this great mod.

Congrats.
 
Egon 说:
Great Mod thank you for that.
I want to play ACOK with my own settings but unfortunately does not work anymore TweakMB for version 3.0 (always get an error message).
My question: is planned the ACOK 3.0 for TweakMB again to run.

Excuse my English.

Checked this. Choosing Floris 2.54 Expanded makes TweakMB work for many tweaks. Many are disabled though.

adrakken 说:
Really? Not a single person tried TweakMB yet?

Maybe they tried, but have nothing to say on the matter?
 
Hi
This mod is regulary crashing for me anytime i am in the area around Lannisport.
No matter what i do there.

Runs fine before entering the region.
Other mods run without errors too.
The performance is pretty good with no freezes or anything like that....until i enter this region, then the game freeze and i am back at desktop with no other solution than kill the process.

Any advise/help?


Using steam version of the game 1.68.
Is it necessary to roll back to 1.61? And if so, how?
 
Hey folks, can someone help me out?

I did play ACOK 2.1 and I really liked the special quests, specially the ones of the night's watch, but now, im unable to start the "Shadows in the Night" quest that was started in White Harbor, that unlocked "Blood in the Snow"... were these removed or the trigger was simply moved to another city/castle?

Thanks in advance!
 
Sergio_Morozov 说:
adrakken 说:
Really? Not a single person tried TweakMB yet?

Maybe they tried, but have nothing to say on the matter?

I asked if anyone was getting an error using it, tried 3 versions of it and no matter which database module I load it would give a loading progress error...
 
Epicrules 说:
It's not unreasonable to think that not everybody might be inclined to help you cheat.

More like "to shape the game to one's better enjoyment".

adrakken 说:
Sergio_Morozov 说:
adrakken 说:
Really? Not a single person tried TweakMB yet?

Maybe they tried, but have nothing to say on the matter?

I asked if anyone was getting an error using it, tried 3 versions of it and no matter which database module I load it would give a loading progress error...

What do you mean by "loading progress error"? Is it just some tweaks being unavailable in the end, or it totally fails? Does not fail for me (and I did not actually use any of its tweaks, just checked if it loads.)
 
Anyone know how to bypass the problem of crashes caused by editing/adding items?

From what I hear people have managed edit the flags on the new helmets so that they appear in game, so is it just adding items in particular that causes the crashes? If using Morgh's is what causes it, could we perhaps go around it by adding items the hard way through directly editing the item_kinds text file?
 
shar_N 说:
Anyone know how to bypass the problem of crashes caused by editing/adding items?

From what I hear people have managed edit the flags on the new helmets so that they appear in game, so is it just adding items in particular that causes the crashes? If using Morgh's is what causes it, could we perhaps go around it by adding items the hard way through directly editing the item_kinds text file?

I've edited an item (first shield in the file) with Morgh's editor, and I have no crashes.
If indeed, editing items is OK, then you could edit unused items.
 
Sergio_Morozov 说:
What do you mean by "loading progress error"? Is it just some tweaks being unavailable in the end, or it totally fails? Does not fail for me (and I did not actually use any of its tweaks, just checked if it loads.)

Loading progress error is the one that happens when trying to load a database module from the module list, like Floris 2.54, Diplomacy 4.3 from the database list. If that error comes up, it will never load the module for you to even try to edit anything.

For the record. I only want to decrease the bet totals in tournaments, add a few hundred gold to merchants and increase time for enterprises to start.
 
Community weekly bug post. (ACOK 3.0)

12.12.2016-19.12.2016

Summary:
New bugs reported: 8
Old bugs reported: 0

Long version:
Taleworlds forums ACOK main thread:
8. Follow Marshall quest may yield overly large rewards if player leaves the faction while having it active.
https://forums.taleworlds.com/index.php/topic,194610.msg8626022.html#msg8626022
9. Iron Islands declare war on different factions for different players, possible inconsistency.
https://forums.taleworlds.com/index.php/topic,194610.msg8627319.html#msg8627319

modDB ACOK report bugs article:
http://www.moddb.com/mods/a-clash-of-kings/features/known-bugs/page/28#comments
10. [Some] companions do not have [proper] banners still.
11. After "Express my goodwill as one monarch to another" diplomatic action, recipient's positive answer may address player wrongly.
12. In custom battles all troops except Player are "farmers".

/r/mountandblade
13. Mercenary contract may yield overly large rewards in some cases.https://www.reddit.com/r/mountandblade/comments/5iqv82/thank_you_for_the_raise_your_grace/
14. Tourney at Ninestars quest: Text before the duel claims it is on horseback, but it is now on foot.
https://www.reddit.com/r/mountandblade/comments/5i4qkq/evidence_for_an_acok_30_hotfix/
https://www.reddit.com/r/mountandblade/comments/5iijy8/acok_progress_and_regress_of_30_with_bug_reports/
15. Tourney at Ninestars quest: Low-strength characters get no weapon during the duel.
https://www.reddit.com/r/mountandblade/comments/5iijy8/acok_progress_and_regress_of_30_with_bug_reports/
16. Tourney at Ninestars quest: Swords looted from brothers of the slain knight do not match swords they are actually using.
This bug is reported right here and now.
 
adrakken 说:
Sergio_Morozov 说:
What do you mean by "loading progress error"? Is it just some tweaks being unavailable in the end, or it totally fails? Does not fail for me (and I did not actually use any of its tweaks, just checked if it loads.)

Loading progress error is the one that happens when trying to load a database module from the module list, like Floris 2.54, Diplomacy 4.3 from the database list. If that error comes up, it will never load the module for you to even try to edit anything.

For the record. I only want to decrease the bet totals in tournaments, add a few hundred gold to merchants and increase time for enterprises to start.

Since not everyone gets this error (of the two reports, yours and mine, only half does, hehe), I would suggest redownloading/reinstalling both ACOK 3.0 and TweakMB.
 
Sergio_Morozov 说:
shar_N 说:
Anyone know how to bypass the problem of crashes caused by editing/adding items?

From what I hear people have managed edit the flags on the new helmets so that they appear in game, so is it just adding items in particular that causes the crashes? If using Morgh's is what causes it, could we perhaps go around it by adding items the hard way through directly editing the item_kinds text file?

I've edited an item (first shield in the file) with Morgh's editor, and I have no crashes.
If indeed, editing items is OK, then you could edit unused items.

Good idea, tried it and it works. Thanks Sergio  :smile:
 
Day 400 now, and all the invasions have been wiped out, Free Folk lasted for some time but targaryen and kevir khalasar are way too weak.
 
Does anyone have any opionions on what the 'ratio' for any of the factions are yet? I'm still trying (and mostly) failing to work it out

i.e 5 'points' per faction

1 point = light unit (range/infantry/cavalry)
2 point = medium (range/infantry/cavalry)
3 point = heavy (range/infantry/cavalry)

 
Ambrush 说:
I played this mod back in its early days, it was fantastic, I don't know what happened but  is a little bit of a dull experience for me now, factions look too similar, lack of items, no balance between weaponry (look bastard sword vs arming swords) and I'm yet to discover more, perhaps I'm being a little harsh on the mod but is my opinion.

Also why the show's armor got removed? Some legal thing? they were pretty cool.

EDIT: Also forgot to mention the armour requirements are way too high closing in to ridiculous, I imported a Commander-like lvl33 build with:

strength = 15
agility = 15
intelligence = 18
charisma = 18

And I couldn't even use a chainmail, so if you start from lvl1 that means you have to go full warrior or level until say lvl34 considering my build just to use entry level heavy armour? Better to go back to 1257AD.
I have the same objections as you, but lack the experience of the previous versions of this mod. You say this mod was fantastic in the early days - do you recall which version you played then? It seems a lot easier to simply download an older version instead of fixing all the imbalances.
 
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