Cozur 说:
What a mature reply, are you sure you're above 20, Cozur? Or saying 'ur mom lol' is somewhat common in Denmark? You're sure insecure about this whole trip&fall system.
Cozur 说:

It's not praised as immerse feature, but as annoying, because, for me, it's plain and one-way mechanics. You fall the moment you push S (main annoyance), it's not taking into account length of passed distance or landscape (desired depth of feature), and ofc, it's not applies to AI who can backpedal by the whole army through the whole map.Sultan_24 说:Sky Warden 说:The tripping doesn't bother me at all. I've learned to side-step or walk past the while fighting instead of walking backwards and cheese it out. If I really have to run, I turn my character around just run away. I can use the tidal key to look back too.
This, if you learn to side step or go around while fighting, tripping will be something you'll hardly encounter.
Kulverstukass 说:It's not praised as immerse feature, but as annoying, because, for me, it's plain and one-way mechanics. You fall the moment you push S (main annoyance), it's not taking into account length of passed distance or landscape (desired depth of feature), and ofc, it's not applies to AI who can backpedal by the whole army through the whole map.

Version 3.0 of A Clash of Kings has been released on December 9, 2016
Full version (not compatible with save-games)
Mediafire mirror (download link): http://www.mediafire.com/file/y9ktgusndpvvnwm/ACOK+3.0.rar
Moddb mirror will be provided at a later date.