SP Fantasy (Game of Thrones) A Clash of Kings (7.0 released 13th of May, 2019)

Which do you prefer?

  • The books

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  • The show

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Cozur 说:
Greywater 说:
Sultan_24 说:
Cozur on twitter - Releasing 3.0 on the 9th of December.


I hope it'll have the authentic mechanism that is trip & fall.

Maybe your mom can comfort you.


What a mature reply, are you sure you're above 20, Cozur? Or saying 'ur mom lol' is somewhat common in Denmark? You're sure insecure about this whole trip&fall system.
 
Epicrules 说:
He's secure enough that he doesn't have to waste his time justifying it to you, so there's that.

Instead he should say 'Maybe your mom can comfort you' like a 12 year old? Also I asked HIM a question, not you pal, so there's also that.
 
This is a public forum, if there's stuff you want only him to read and reply to there are these things called private messages. Novel concept, I know.
 
It's honestly not worth the time. There are better ways to voice criticisms, but I suspect you already know that.
 
Sultan_24 说:
Sky Warden 说:
The tripping doesn't bother me at all. I've learned to side-step or walk past the while fighting instead of walking backwards and cheese it out. If I really have to run, I turn my character around just run away. I can use the tidal key to look back too.

This, if you learn to side step or go around while fighting, tripping will be something you'll hardly encounter.
It's not praised as immerse feature, but as annoying, because, for me, it's plain and one-way mechanics. You fall the moment you push S (main annoyance), it's not taking into account length of passed distance or landscape (desired depth of feature), and ofc, it's not applies to AI who can backpedal by the whole army through the whole map.
Point about otherwise useless Athletics stands, though.
As there feature about Encumbrance affecting skills, I've personally would prefer changes in requirements for armour to Athletics skill and Strength limitation to skills and Weapons req., instead of enforcing that as "trip&fail".
 
Keep going, guys. I love seeing people get banned.

Kulverstukass 说:
It's not praised as immerse feature, but as annoying, because, for me, it's plain and one-way mechanics. You fall the moment you push S (main annoyance), it's not taking into account length of passed distance or landscape (desired depth of feature), and ofc, it's not applies to AI who can backpedal by the whole army through the whole map.

Yeah, I also think the tripping mechanic could be improved by taking the terrain into account, but I'm sure that will take a lot of processing power, and this mod is already as heavy as I can possibly run. Still, the current mechanic solves what it's designed to solve, preventing us from laming fights out, so it's good.
 
Now, with every passing second of this day, hype is getting stronger, for today is the promised day, written about in the ancient* annals of lore, anticipated by wise men and mocked by the blasphemous infidels...

*well, okaaay, 8-days old annals of lore.
 
And everyone too busy playing to post THE release news, huh?
:party: :party: :party:
http://www.moddb.com/mods/a-clash-of-kings/news/a-clash-of-kings-version-30-released
Version 3.0 of A Clash of Kings has been released on December 9, 2016
Full version (not compatible with save-games)
Mediafire mirror (download link): http://www.mediafire.com/file/y9ktgusndpvvnwm/ACOK+3.0.rar
Moddb mirror will be provided at a later date.
:party: :party: :party:
 
> Try to start new game
5ebe8802f9d47a1ef0375defc3f6147f.png
:cry:


4aa14da160e731456d21a9a1b9744919.png
f3fe221ba9f3d372ece7030c7107a5bc.png
Just found that anything below tag_uses.txt is missing from my ACOK 3.0 download all together. Is this another upload problem or is this just a personal download problem?
 
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