Game is turn based (basically), consider changing "Worl

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CNukemR

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Since the game is essentially turn based:

Speed = number of squares or hexes over a period of time...
When you stop moving... the game pauses...


It might be good to actually show the "board", this way, you can guage distances/time, and know when one unit will "run" into another.


On another note.. you might consider allowing camping/fortifications.
It would be an other "party" skill, allowing for various degree/amounts of fortifications to be built in 'x' time (with 'y' workers). More time, better fortifications. They can have some permanence on the actual game (in its hex). Initially it would simply be trenches, then maybe traps and barricades... Archer towers... whole forts if given enough time.
 
This game is far from turn based.

It's entirely in real-time...

Now, if you want turn based, go play like... Final Fantasy or something. Those are turn based. If you want a GOOD turn based game (unlike Final Fantasy) go buy the PS1 game Legend of Dragoon.

Final Fantasy sucks ass.

...

ahem.

Anyways, I really wanna know how you figure this game is turn based.
 
I remember legend of dragoon, that was a good game, I made it half way through jsut palying it at wal-mart, never finished it though, the ps2 came out.
 
You played the demo until the PS2 came out? Wow... in the stores in my area, they put up a 5-minute limit...

[rimshot]
 
Ours was a smaller one, not a super wal mart, in a low population area, so they didn't care, so whenever I went, I played it :D It hurts your neck after a while :D
 
As a note, there are no hexes there. The terrain is a polygon (triangle) mesh.

And yes, due to the nature of computers, all games are eventually turn-based. It's just that there's no use displaying turns lasting only milliseconds.
 
Back on topic...

I think that it would be good if tyhe world map was redone. Right now it just seems you go around looking for a fight and then carry on. Setting up camp with a guard and maybe trenches built (could affect morale if the men are tired) would be awesome.
 
indeed right now (too me at lest) the world map is one of the LOW spost in game. Y? Well look at it! its all low tech LOOKING and no matter how the combat looks y still got to go throu that....that....THING! *truns up nose at map*
 
No comment on spelling.
I'm turning into a grammer nazi, must... stop..... *colapses*

....

Anyways,

I believe we (some of the people on this forum) already agreeed that we think Armagan has a warehouse of goodies up his sleeve he's waiting to pull out.
 
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