Goyyyio
Sergeant
Good job. For real. I never had the chance to play a 400vs400 before even with my almost high end rig, now it is playable, and it doesn't stutter.
It plays very nicely and it's fun to finally be able to fight in the front line (before I had to step away from the main fight and kill whoever was behind or in horseback so my game didn't stuttered), also, most multiplayer optimization issues were finally solved. Good thing you took your time to do so, all my issues (from all the posts I've made) were bugfixed, so this is a genuine thank you and good job.
Now that the game runs nicely and you smoothed out battles, are you guys focusing in something else? Perhaps all the features suggested here? Like freelancer, better relations with lords/ladies/the world itself, expanded bandits, banners, more companion/family/clan interaction, feasts and every feature missing from Warband? I do not mean to put a pressure here, but even if the game runs nicely now, it's still kind of empty, and the quests are very repetitive (3 villages next to the other had the same boring quest)
It plays very nicely and it's fun to finally be able to fight in the front line (before I had to step away from the main fight and kill whoever was behind or in horseback so my game didn't stuttered), also, most multiplayer optimization issues were finally solved. Good thing you took your time to do so, all my issues (from all the posts I've made) were bugfixed, so this is a genuine thank you and good job.
Now that the game runs nicely and you smoothed out battles, are you guys focusing in something else? Perhaps all the features suggested here? Like freelancer, better relations with lords/ladies/the world itself, expanded bandits, banners, more companion/family/clan interaction, feasts and every feature missing from Warband? I do not mean to put a pressure here, but even if the game runs nicely now, it's still kind of empty, and the quests are very repetitive (3 villages next to the other had the same boring quest)