Game freeze after 5 minutes of continuous fighting [1.03beta]...[SOLVED]

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Uber Uther

Recruit
I can't find this anywhere else, and I *think* the answer will be that my computer cannot play this even with 1.03, but I please need to know.

I can fight in big battles, but if the battle last for more than a couple of minutes I freeze and cannot fight.

I need to use alt tab and then go back to fight and sometimes this just doesn't work at all.
If I am lucky it will work, but most of the time my process says *Not responding*.

Can somebody please explain why Alt Tab works sometimes, and also why I crash if my battle goes too long?

I don't care if I need a new Computer, I just need to know the answers. :roll:

Many thanks.
Uther :smile:

My log is below.
Starting new log file.
Version:  1.166

-- OS: Microsoft Windows XP Professional Service Pack 3 (build 2600)
-- RAM: Available physical RAM: 2489MB/3327MB
-- CPU: Intel(R) Core(TM)2 Quad CPU    Q8400  @ 2.66GHz (GenuineIntel)
- L2 cache size: 2048K
- CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
- Number of CPUs: 4 ( Speed: ~2666MHz / ~2666MHz / ~2666MHz / ~2666MHz )

-- GPU:
- D3D9 Adapter: 0 / Driver: ati2dvag.dll / Description: ATI Radeon HD 4800 Series
- Texture Memory: 512 ( Available Texture Memory: 982 )

Received stats and achievements from Steam

Processing Ini File {
Module_name =  Viking_Conquest
Unrecognized Module_info directive =  operation_set_version . Skipping.
Unrecognized Module_info directive =  supports_directx_7 . Skipping.
Num Hints =  12
Setting Map Min X =  -257.903931
Setting Map Max X =  281.758240
Setting Map Min Y =  -281.854553
Setting Map Max Y =  290.571899
Setting Time Multiplier =  0.250000
Setting Seeing Range Multiplier =  6.500000
Setting Track Spotting Multiplier =  0.800000
Setting player_wounded_treshold =  5.000000
Setting hero_wounded_treshold =  15.000000
Setting Skill Prisoner Management Bonus =  5
Setting Skill Leadership Bonus =  3
Setting Base Companion Limit =  20
Setting player_xp_multiplier =  1.000000
Setting hero_xp_multiplier =  2.000000
Setting regulars_xp_multiplier =  2.000000
Setting damage_interrupt_attack_treshold =  3.000000
Setting damage_interrupt_attack_treshold_mp =  3.000000
Setting armor_soak_factor_against_cut =  0.800000
Setting armor_soak_factor_against_pierce =  0.650000
Setting armor_soak_factor_against_blunt =  0.650000
Setting armor_reduction_factor_against_cut =  1.000000
Setting armor_reduction_factor_against_pierce =  0.500000
Setting armor_reduction_factor_against_blunt =  0.800000
Setting horse_charge_damage_multiplier =  1.000000
Setting couched_lance_damage_multiplier =  0.650000
Setting fall_damage_multiplier =  1.000000
Setting shield_penetration_offset =  30.000000
Setting shield_penetration_factor =  3.000000
Setting missile_damage_speed_power =  2.000000
Setting melee_damage_speed_power =  1.400000
Setting multiplayer_walk_enabled =  0
Setting mission_object_prune_time =  180
Scan Module Textures =  1
Scan Module Sounds =  1
Unrecognized Module_info directive =  give_performance_warnings . Skipping.
Loading Module Resource  La_Grandmasters_Shaders
Loading Module Resource  test
Loading Module Resource  shaders
Loading Module Resource  textures
Loading Module Resource  vc_textures
Loading Module Resource  vc_materials
Loading Module Resource  materials
Loading Module Resource  materials_face_gen
Loading Module Resource  vc_bodies
Loading Module Resource  uimeshes
Loading Module Resource  meshes_face_gen
Loading Module Resource  helpers
Loading Module Resource  vc_map_objects
Loading Module Resource  vc_map_iconchars
Loading Module Resource  particle_meshes
Loading Module Resource  skeletons
Loading Module Resource  grass_meshes
Loading Module Resource  plant_meshes
Loading Module Resource  object_meshes
Loading Module Resource  object_bodies
Loading Module Resource  goods_meshes
Loading Module Resource  item_meshes1
Loading Module Resource  food
Loading Module Resource  village_houses
Loading Module Resource  village_houses_a
Loading Module Resource  village_houses_b
Loading Module Resource  interiors_a
Loading Module Resource  interiors_b
Loading Module Resource  interiors_c
Loading Module Resource  arena
Loading Module Resource  castle_a
Loading Module Resource  dungeon
Loading Module Resource  snowy_houses
Loading Module Resource  square_keep
Loading Module Resource  vc_pictures
Loading Module Resource  user_interface_b
Loading Module Resource  user_interface_c
Loading Module Resource  scene_encounter_spot
Loading Module Resource  interior_thirsty_lion
Loading Module Resource  houses1
Loading Module Resource  wall_meshes1
Loading Module Resource  town_houses
Loading Module Resource  doors
Loading Module Resource  churches
Loading Module Resource  castle_c
Loading Module Resource  castle_d
Loading Module Resource  castle_e
Loading Module Resource  castle_f
Loading Module Resource  castle_g
Loading Module Resource  castle_h
Loading Module Resource  castle_i
Loading Module Resource  viking_houses
Loading Module Resource  town_houses_c
Loading Module Resource  particles_2
Loading Module Resource  prisons
Loading Module Resource  prisons_b
Loading Module Resource  vc_terrain_borders
Loading Module Resource  skyboxes
Loading Module Resource  new_skyboxes
Loading Module Resource  object_b
Loading Module Resource  destroy
Loading Module Resource  vc_trees
Loading Module Resource  grass_meshes_b
Loading Module Resource  interiors_steppe
Loading Module Resource  town_houses_d
Loading Module Resource  ani_horse_mounted
Loading Module Resource  horse_skeleton
Loading Module Resource  instruments
Loading Module Resource  simple_primitives
Loading Module Resource  ani_man_walk
Loading Module Resource  ani_death
Loading Module Resource  ani_stand_guardsman
Loading Module Resource  ani_human_mounted
Loading Module Resource  ani_lady_stand
Loading Module Resource  ani_poses
Loading Module Resource  ani_man_cheer
Loading Module Resource  ani_stand_onhorse
Loading Module Resource  ani_strikes
Loading Module Resource  ani_equip_arms
Loading Module Resource  ani_run_p
Loading Module Resource  ani_run_forward_left_right
Loading Module Resource  uni_strikes3
Loading Module Resource  ani_walk_sideways
Loading Module Resource  ani_run_sideways
Loading Module Resource  ani_stand
Loading Module Resource  ani_crouch_down
Loading Module Resource  ani_low_walk
Loading Module Resource  ani_turn_man
Loading Module Resource  ani_lancer
Loading Module Resource  ani_attacks
Loading Module Resource  ani_kicks
Loading Module Resource  ani_walk_backward
Loading Module Resource  ani_run_lookingsides
Loading Module Resource  ani_defends
Loading Module Resource  ani_walk_lookingsides
Loading Module Resource  ani_jump
Loading Module Resource  ani_wedding
Loading Module Resource  uni_jump
Loading Module Resource  uni_stances
Loading Module Resource  uni_equip
Loading Module Resource  uni_strike
Loading Module Resource  uni_throws
Loading Module Resource  uni_fistswing
Loading Module Resource  uni_lord_stand
Loading Module Resource  uni_defence
Loading Module Resource  uni_sideways
Loading Module Resource  dart
Loading Module Resource  rock
Loading Module Resource  raw_materials
Loading Module Resource  gauntlets_new
Loading Module Resource  bride_dress
Loading Module Resource  ui_server_filter
Loading Module Resource  ship
Loading Module Resource  arabian_houses
Loading Module Resource  object_c
Loading Module Resource  valleyProps
Loading Module Resource  workshops
Loading Module Resource  barrier_primitives
Loading Module Resource  town_houses_e
Loading Module Resource  wb_mp_objects_a
Loading Module Resource  vc_arcosyflechas
Loading Module Resource  bry_banners
Loading Module Resource  bry_banners_default
Loading Module Resource  bry_battlebanners
Loading Module Resource  bry_flags_vertical
Loading Module Resource  vc_iconos
Loading Module Resource  bry_pic_mesh
Loading Module Resource  core_ui_meshes
Loading Module Resource  command_cursor
Loading Module Resource  vc_shields
Loading Module Resource  vc_shields_tableau
Loading Module Resource  vc_tunics
Loading Module Resource  vc_tunics2
Loading Module Resource  vc_tunics3
Loading Module Resource  vc_tunicsbasic
Loading Module Resource  vc_tunicsbasic_female
Loading Module Resource  vc_hoodtunics
Loading Module Resource  vc_gambesons
Loading Module Resource  vc_gambesons2
Loading Module Resource  vc_armors
Loading Module Resource  vc_armors2
Loading Module Resource  vc_cloaks
Loading Module Resource  vc_clerics
Loading Module Resource  vc_female_dresses
Loading Module Resource  vc_shoes
Loading Module Resource  vc_swords
Loading Module Resource  vc_helmets
Loading Module Resource  vc_axes
Loading Module Resource  vc_native
Loading Module Resource  vc_props
Loading Module Resource  vc_props2
Loading Module Resource  vc_props3
Loading Module Resource  vc_props_new_houses
Loading Module Resource  vc_sea_battle
Loading Module Resource  vc_spears
Loading Module Resource  dedal_anims
Loading Module Resource  vc_hoods
Loading Module Resource  vc_shields2
Loading Module Resource  vc_swords2
Loading Module Resource  vc_food
Loading Module Resource  vc_tradeitems
Loading Module Resource  vc_knifes
Loading Module Resource  vc_horses
Loading Module Resource  La_Grandmasters_map_text
Loading Module Resource  vc_shields_basic

} //Processing Ini File Finished
Loading Textures...
Finished Loading Textures...
L8 Format is  unsupported
WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_escape
WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_check_party_sees_party
WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_missile_launch
Loading Module...
Loading item kinds...
Loading dialogs...
Loading mission templates...
Loading party templates...
loading time:  146849
Finished All...
Loading tracks
load_map_data complete.
Init_map complete.
init_meta_mission complete.
map mesh built.
get_ideal_sun_color.
get_ideal_fog_color.
1326 parties added.
launch complete.

Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Starting checksum control... Performing checksum control... Savegame checksum control succeeded...
Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded...
HERR_BUFFER_LOCK_FAILED!
88733
HERR_BUFFER_LOCK_FAILED!
88734
HERR_BUFFER_LOCK_FAILED!
88735
HERR_BUFFER_LOCK_FAILED!
88736
HERR_BUFFER_LOCK_FAILED!
88737
HERR_BUFFER_LOCK_FAILED!
88738
HERR_BUFFER_LOCK_FAILED!
88739
HERR_BUFFER_LOCK_FAILED!
88740
HERR_BUFFER_LOCK_FAILED!
88741
HERR_BUFFER_LOCK_FAILED!
88742
HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
90517
HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
93249
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
96505
HERR_BUFFER_LOCK_FAILED!
96506
HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
96813
HERR_BUFFER_LOCK_FAILED!
96814
HERR_BUFFER_LOCK_FAILED!
96815
HERR_BUFFER_LOCK_FAILED!
104387
HERR_BUFFER_LOCK_FAILED!
104388
HERR_BUFFER_LOCK_FAILED!
104389
HERR_BUFFER_LOCK_FAILED!
104390
HERR_BUFFER_LOCK_FAILED!
104391
HERR_BUFFER_LOCK_FAILED!
104392
HERR_BUFFER_LOCK_FAILED!
104393
HERR_BUFFER_LOCK_FAILED!
104394
HERR_BUFFER_LOCK_FAILED!
104395
HERR_BUFFER_LOCK_FAILED!
104396
HERR_BUFFER_LOCK_FAILED!
106665
HERR_BUFFER_LOCK_FAILED!
106666
HERR_BUFFER_LOCK_FAILED!
106667
HERR_BUFFER_LOCK_FAILED!
106668
HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
106670
HERR_BUFFER_LOCK_FAILED!
106671
HERR_BUFFER_LOCK_FAILED!
109881
HERR_BUFFER_LOCK_FAILED!
109882
HERR_BUFFER_LOCK_FAILED!
109883
HERR_BUFFER_LOCK_FAILED!
109884
HERR_BUFFER_LOCK_FAILED!
109885
HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
111332
HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
111334
HERR_BUFFER_LOCK_FAILED!
111335
HERR_BUFFER_LOCK_FAILED!
111336
HERR_BUFFER_LOCK_FAILED!
111337
HERR_BUFFER_LOCK_FAILED!
111338
HERR_BUFFER_LOCK_FAILED!
111339
HERR_BUFFER_LOCK_FAILED!
114160
HERR_BUFFER_LOCK_FAILED!
114161
HERR_BUFFER_LOCK_FAILED!
114162
HERR_BUFFER_LOCK_FAILED!
114163
HERR_BUFFER_LOCK_FAILED!
114164
HERR_BUFFER_LOCK_FAILED!
114165
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114166
HERR_BUFFER_LOCK_FAILED!
114167
HERR_BUFFER_LOCK_FAILED!
114168
HERR_BUFFER_LOCK_FAILED!
114169
HERR_BUFFER_LOCK_FAILED!
114863
HERR_BUFFER_LOCK_FAILED!
114864
HERR_BUFFER_LOCK_FAILED!
114865
HERR_BUFFER_LOCK_FAILED!
114866
HERR_BUFFER_LOCK_FAILED!
114867
HERR_BUFFER_LOCK_FAILED!
114868
HERR_BUFFER_LOCK_FAILED!
114869
HERR_BUFFER_LOCK_FAILED!
114870
HERR_BUFFER_LOCK_FAILED!
114871
HERR_BUFFER_LOCK_FAILED!
114872
HERR_BUFFER_LOCK_FAILED!
114873
HERR_BUFFER_LOCK_FAILED!
114874
HERR_BUFFER_LOCK_FAILED!
114875
HERR_BUFFER_LOCK_FAILED!
114876
HERR_BUFFER_LOCK_FAILED!
114877
HERR_BUFFER_LOCK_FAILED!
114878
HERR_BUFFER_LOCK_FAILED!
114879
HERR_BUFFER_LOCK_FAILED!
114880
HERR_BUFFER_LOCK_FAILED!
114881
HERR_BUFFER_LOCK_FAILED!
115076
HERR_BUFFER_LOCK_FAILED!
115077
HERR_BUFFER_LOCK_FAILED!
115078
HERR_BUFFER_LOCK_FAILED!
115079
HERR_BUFFER_LOCK_FAILED!
115080
HERR_BUFFER_LOCK_FAILED!
115081
HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
115140
HERR_BUFFER_LOCK_FAILED!
115141
HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
115143
HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
115145
HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
115149
HERR_BUFFER_LOCK_FAILED!
115150
HERR_BUFFER_LOCK_FAILED!
115151
HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
115153
HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
115156
HERR_BUFFER_LOCK_FAILED!
116137
HERR_BUFFER_LOCK_FAILED!
116138
HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
116140
HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
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HERR_BUFFER_LOCK_FAILED!
116142
HERR_BUFFER_LOCK_FAILED!
116143

P.S:- I wish I had the key for the HERR BUFFER Lock!..Do I need to recruit a Thief?   :razz:
 
Hey Uber, can you edit your post with this changes?
1) Add version tag on your title. If you are using the beta it should be [1.03beta] Game Freeze....
  --> it helps if devs know the game version and also to see if its a new bug or a old one

2) Use the spoiler thingy to hide your config and log files. Hard to read the post as it is just huge. Its the nuclear icon on the editor and should work like this:

my text                          ...

3) You should link your old thread in your description too for reference
------------------------------------------------------------------------------------------------------------------------------------------

About solutions:

0) Wait for 1.03 release and official help from devs. If you want to try do some stuff yourself follow next steps.
1) Try to verify your RAM integrity. You could have a fault RAM sticky (rare issue, but as your computer is more than 4 years old its worth a check).

2) Uninstall the game. Restart the pc.

3) Defrag your HD (hard drive). Verify its integrity too.

4) Reinstall the game

those 4 steps will help to eliminate any issues with basic hardware

5) Check how much memory your computer uses without the game (RAM usage)
6) Run things like antivirus. WinXP is a old OS and there are many many ways a virus, malware and others can infect it after the years. This can eat memory and cause other issues.

  -> if you could reinstall your OS would be nice. When I had XP I would do a fresh install every year or so just to be safe.

7) Update drivers (I remember that you did that for your graphics). DirectX, etc

8 ) Try playing with all graphics turned down. Windowed mode. Lower your resolution. Turn off sounds. Tweaks for XP. If it works you can start to up your config from there and see how much your computer can take.

Any test you make on the game use a new savegame (fresh with 1.03beta) so we can eliminate any issues related to compatibility. You can use cheat codes to quickly create a army for tests.
 
kalarhan 说:
Hey Uber, can you edit your post with this changes?
1) Add version tag on your title. If you are using the beta it should be [1.03beta] Game Freeze....
  --> it helps if devs know the game version and also to see if its a new bug or a old one

2) Use the spoiler thingy to hide your config and log files. Hard to read the post as it is just huge. Its the nuclear icon on the editor and should work like this:

my text                          ...

3) You should link your old thread in your description too for reference
------------------------------------------------------------------------------------------------------------------------------------------

About solutions:

0) Wait for 1.03 release and official help from devs. If you want to try do some stuff yourself follow next steps.
1) Try to verify your RAM integrity. You could have a fault RAM sticky (rare issue, but as your computer is more than 4 years old its worth a check).

2) Uninstall the game. Restart the pc.

3) Defrag your HD (hard drive). Verify its integrity too.

4) Reinstall the game

those 4 steps will help to eliminate any issues with basic hardware

5) Check how much memory your computer uses without the game (RAM usage)
6) Run things like antivirus. WinXP is a old OS and there are many many ways a virus, malware and others can infect it after the years. This can eat memory and cause other issues.

  -> if you could reinstall your OS would be nice. When I had XP I would do a fresh install every year or so just to be safe.

7) Update drivers (I remember that you did that for your graphics). DirectX, etc

8 ) Try playing with all graphics turned down. Windowed mode. Lower your resolution. Turn off sounds. Tweaks for XP. If it works you can start to up your config from there and see how much your computer can take.

Any test you make on the game use a new savegame (fresh with 1.03beta) so we can eliminate any issues related to compatibility. You can use cheat codes to quickly create a army for tests.
Many thanks kalarhan. :smile:

I didn't know about the spoiler thingy...Thank you for the tip! :smile:
I will try your suggestions, although I don't know where my XP installation disc is...It has been years since it was updated.

My problem is weird, but I will almost guarantee it has something to do with the battle size or my 32 bit system...I never crash on the global Map, or when I visit towns,Villages,Ruins, etc...I only crash when I have battles with large numbers....I.E:- 450 v 160...I win the first round and kill about 200 enemy without crashing...When I try to continue the battle in the second round, I usually crash..It seems that the longer a bttle goes for, the more chance I have of crashing.

Sincere apologies to everyone for my previous long post.  :oops:
 
They just released a new update with this change:

-Texture loading time improved at game start and ram usage decreased

-------------------------------------------------------------------------------------------------------------------------------

Worst case you can tweak the game to have smaller armies. So a King could be limited to like 50 soldiers, a Lord to 35, traders 20. If you keep yours small too you would keep the balance of the game and avoid those huge battles.

While you dont find a solution you can avoid them by using the autocalc (send troops without you). Do you crash if you do that? You will lose many more troops but at least the game works.

There is another tweak that you can use to set how many reinforcements is allowed in a battle.

E.g:
400 soldiers x 200 soldiers. 0 tactics.
Battle size: 150
2 waves allowed

First round: 100x50 ... you kill those 50... they send another 50.... kill again... they send last wave...

Goes back to battle menu. You can start again.
400 soldiers x 50. 0 tactics

Is that what you mean by long battles? Too many waves? Or that you have to restart it several times?


(some tweaks may need to wait for the modules release - game code)


 
The new update with less RAM usage sounds just what I need! :smile:

The waves in a battle sometimes make me need to alt tab, but the real killer is when I return to the battle menu and try to launch a new attack.

I.E:- I have an army of 160...I face the King who has an army of 450...With my settings at 150, the battle starts with the King having 80 men...I kill them, a new wave comes...I kill that wave and another wave comes..This happens 3 times...

At the end of the last wave, I return to the battle menu and the King still has 250 men...If I press *Attack* my game crashes...If I try to *Leave Battle* to save the game, it still crashes...

I haven't tried the autocalc yet, but I have noticed that if I stay clear of the battle and just watch from a distance, I don't crash as often..

kalarhan, I will try your other tweaks and see if it helps..
do you know how I can verify the integrity of my RAM?..Is there a program I can download or something?

The next time I crash, I will post a screenshot of the running processes. I know that steam.webhelper uses a lot of K and so does  Steam.exe
 
Uber Uther 说:
The waves in a battle sometimes make me need to alt tab, but the real killer is when I return to the battle menu and try to launch a new attack.
Keep a eye for when TweakMB gets updated or we have the details for tweaks. You can make a battle last 30minutes with dozens of waves if needed it.


do you know how I can verify the integrity of my RAM?..Is there a program I can download or something?
wow 5 years since I used winXP so I am rusty on that. You could do a BIOS test (but thats too techie). Best way would be to use a basic tool:
http://www.cnet.com/how-to/test-your-ram-with-windows-memory-diagnostic-tool/

or search google for free programs that do that like this one: http://www.memtest86.com/. Disclaimer: I dont have this one installed.
 
kalarhan 说:
Uber Uther 说:
The waves in a battle sometimes make me need to alt tab, but the real killer is when I return to the battle menu and try to launch a new attack.
Keep a eye for when TweakMB gets updated or we have the details for tweaks. You can make a battle last 30minutes with dozens of waves if needed it.


do you know how I can verify the integrity of my RAM?..Is there a program I can download or something?
wow 5 years since I used winXP so I am rusty on that. You could do a BIOS test (but thats too techie). Best way would be to use a basic tool:
http://www.cnet.com/how-to/test-your-ram-with-windows-memory-diagnostic-tool/

or search google for free programs that do that like this one: http://www.memtest86.com/. Disclaimer: I dont have this one installed.
AWESOME!!...The tweak for the dozens of waves sounds the go for me!
I will keep an eye out, and also keep the faith.
I love this game too much to just give up!  :grin:

I will also check programs to verify the integrity of my RAM etc...

I have already run my anti virus, uninstalled programs to free up more disc space (I have 130 GB free space), and am doing a defrag.

I will let you know how I get on.
Many thanks kalarhan, you are a shining light for those of us who need some help.  :smile:
 
UPDATE:-

Well, I have tried everything, but I don't think I can take any credit just by cleaning my computer.

I just installed the new update from Steam, and guess what?

The update has fixed my problems. (Fingers crossed)

Not only does the game load much faster at textures, but I didn't crash in a lot of big battles!

I was standing there in the thick of the fighting, wielding Nad and I destroyed wave after wave of the enemy without even a stutter of the screen!!! :grin:

My men now think I am their Hero instead of thinking me a coward for watching them fight.  :razz:

Many thanks once more kalarhan for your patience with such a noob.
If you know any of the developers, please,please,please pass on my gratitude to them also.
I know this has not been an easy task for them.

You are a top person for helping so many people.
Don't go changing, we need more people like you in the world! :smile:
 
Nice!

I cant pass word to the devs but you could post a feedback on the 1.03beta thread.

Ah could you put a [SOLVED] flag with your title? Long thread hehe.

If things stop working in the future be sure to create a new thread, link this and the other one and what actions you did that helped.

Cheers and good hunting!
 
kalarhan 说:
Nice!

I cant pass word to the devs but you could post a feedback on the 1.03beta thread.

Ah could you put a [SOLVED] flag with your title? Long thread hehe.

If things stop working in the future be sure to create a new thread, link this and the other one and what actions you did that helped.

Cheers and good hunting!
Roga that!
 
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