Need More Info Game crashes on map after rescuing siblings from Radagos.

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Version number
1.6.0
Branch
Beta
Modded/unmodded
Yes, I used mods.
Dump identifier (optional)
2021-06-30_20.11.50_b312af15f4349db1010ceeff1dd561ee
Summary: Whenever I complete the quest to rescue my siblings, and then proceed to execute or let go radagos, I crash on the map after walking around a couple of seconds. I loaded back before I rescued my siblings and everything was fine, after I rescued them again the game started crashing again. exactly after getting out the hideout.
I have about 10 mods installed, they're all for 1.6.0, however I tried disabling them and I had the same crash.
I also tried running at different video settings, in safe mode and the lowest one possible, no difference.
How to Reproduce: Rescue siblings from hideout, walk around the map for a couple of seconds.
Have you used cheats and if so which: Yes, healed myself and ctrl+f4 (kill enemy cheat), however even without cheats it crashed aswell.
Scene Name (if related):
Media (Screenshots & Video):
[23:19:01.671] [GAME MENU] radagos_goodbye_menu

[23:19:01.671] [GAME MENU] radagos_goodbye_menu

[23:19:01.675] I called EndMission

[23:19:01.680] I called EndMissionInternal

[23:19:01.680] ActiveStateDisabledByUser being set to: False

[23:19:01.692] -------MissionScreen-OnDeactivate

[23:19:01.791] PopScreen

[23:19:01.791] TaleWorlds.MountAndBlade.View.Screen.MissionScreen::HandlePause

[23:19:01.791] TaleWorlds.MountAndBlade.View.Screen.MissionScreen::HandleDeactivate

[23:19:01.791] -------MissionScreen-OnDeactivate

[23:19:01.792] TaleWorlds.MountAndBlade.View.Screen.MissionScreen::HandleFinalize

[23:19:01.792] -------MissionScreen-OnFinalize

[23:19:01.792] Scene_view::clear_all(conversation_scene_green_valley)
[23:19:01.792] SandBox.View.Map.MapScreen::HandleActivate

[23:19:01.982] SandBox.View.Map.MapScreen::HandleResume

[23:19:02.096] Scene_view::clear_all(scn_soldier)
[23:19:02.096] Scene_view::clear_all(scn_item_tableau)
[23:19:02.096] Scene_view::clear_all(scn_soldier)
[23:19:02.097] Scene_view::clear_all(TableauCacheManager.BannerScene)
[23:19:02.097] Scene_view::clear_all(scn_item_tableau)
[23:19:02.097] Scene_view::clear_all(scn_item_tableau)
[23:19:02.109] [GAME MENU] radagos_goodbye_menu

[23:19:02.109] [GAME MENU] radagos_goodbye_menu

[23:19:02.353] Bake Terrain
[23:19:02.387] Bake Terrain
[23:19:02.419] Bake Terrain
[23:19:03.569] Force VSync State is now DEACTIVATED

[23:19:03.569] PushScreen

[23:19:03.569] SandBox.View.Map.MapScreen::HandlePause

[23:19:03.569] SandBox.View.Map.MapScreen::HandleDeactivate

[23:19:03.569] Release Sound Event 801

[23:19:03.569] TaleWorlds.MountAndBlade.View.Screen.MissionScreen::HandleInitialize

[23:19:03.569] -------MissionScreen-OnInitialize

[23:19:03.569] TaleWorlds.MountAndBlade.View.Screen.MissionScreen::HandleActivate

[23:19:03.569] TaleWorlds.MountAndBlade.View.Screen.MissionScreen::HandleResume

[23:19:03.683] Scene_view::clear_all(scn_soldier)
[23:19:03.683] Scene_view::clear_all(scn_item_tableau)
[23:19:03.683] Scene_view::clear_all(scn_soldier)
[23:19:03.683] Scene_view::clear_all(TableauCacheManager.BannerScene)
[23:19:03.683] Scene_view::clear_all(scn_item_tableau)
[23:19:03.683] Scene_view::clear_all(scn_item_tableau)
[23:19:03.687] IMono_MBMission::create_mission : 0.002479
[23:19:03.893] Scene_view::clear_all(scn_soldier)
[23:19:03.894] Scene_view::clear_all(scn_item_tableau)
[23:19:03.894] Scene_view::clear_all(scn_soldier)
[23:19:03.894] Scene_view::clear_all(TableauCacheManager.BannerScene)
[23:19:03.894] Scene_view::clear_all(scn_item_tableau)
[23:19:03.894] Scene_view::clear_all(scn_item_tableau)
[23:19:03.897] Loading xml file: $BASE/Modules/SandBox/SceneObj/conversation_scene_forest/scene.xscene.
[23:19:03.897] Loading xml file: $BASE/Modules/SandBox/SceneObj/conversation_scene_forest/atmosphere.xml.
[23:19:04.017] rglTerrain_shader_generator::handle_mesh_blend_state : 0.000998
[23:19:04.019] rglShader_manager::read_compressed_shader_cache_package : 0.000064
[23:19:04.022] Placed flora count: 0
[23:19:04.022] Placed flora count: 0
[23:19:04.023] Placed flora count: 0
[23:19:04.023] Placed tree count: 99
[23:19:04.023] Placed tree count: 523
[23:19:04.023] Placed tree count: 1039
[23:19:04.023] Placed flora count: 1614
[23:19:04.023] Placed flora count: 2692
[23:19:04.032] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[23:19:04.069] ----------Mission-AddTeam-Attacker

[23:19:04.070]

[23:19:04.070]

[23:19:04.075] -------MissionScreen-OnActivate

[23:19:04.202] Bake Terrain
[23:19:04.207] Bake Terrain
[23:19:04.212] Bake Terrain
[23:19:04.340] --------------- Conversation Start ---------------

[23:19:04.352]

[23:19:04.829] ExecuteContinue

[23:19:04.829]

[23:19:05.697]

[23:19:05.697]

[23:19:06.849]

[23:19:06.849] --------------- Conversation End ---------------

[23:19:06.852] Rescue Your Family: Log updated.

[23:19:06.854] Loading xml file: $BASE/Modules/SandBox/SceneObj/scn_execution_notification/scene.xscene.
[23:19:06.854] Loading xml file: $BASE/Modules/SandBox/SceneObj/scn_execution_notification/atmosphere.xml.
[23:19:06.912] I called EndMission

[23:19:06.939] I called EndMissionInternal

[23:19:06.939] ActiveStateDisabledByUser being set to: False

[23:19:06.972] -------MissionScreen-OnDeactivate

[23:19:07.078] PopScreen

[23:19:07.078] TaleWorlds.MountAndBlade.View.Screen.MissionScreen::HandlePause

[23:19:07.078] TaleWorlds.MountAndBlade.View.Screen.MissionScreen::HandleDeactivate

[23:19:07.078] -------MissionScreen-OnDeactivate

[23:19:07.078] TaleWorlds.MountAndBlade.View.Screen.MissionScreen::HandleFinalize

[23:19:07.078] -------MissionScreen-OnFinalize

[23:19:07.078] Scene_view::clear_all(conversation_scene_forest)
[23:19:07.079] SandBox.View.Map.MapScreen::HandleActivate

[23:19:07.254] SandBox.View.Map.MapScreen::HandleResume

[23:19:07.369] Scene_view::clear_all(scn_soldier)
[23:19:07.369] Scene_view::clear_all(scn_item_tableau)
[23:19:07.369] Scene_view::clear_all(scn_soldier)
[23:19:07.369] Scene_view::clear_all(TableauCacheManager.BannerScene)
[23:19:07.370] Scene_view::clear_all(scn_item_tableau)
[23:19:07.370] Scene_view::clear_all(scn_item_tableau)
[23:19:07.383] [GAME MENU] radagos_goodbye_menu

[23:19:07.384] [GAME MENU] radagos_goodbye_menu

[23:19:07.390] Quest Completed: Rescue Your Family

[23:19:07.392] Release Sound Event 801

[23:19:09.296] Scene_view::clear_all(scn_execution_notification)
[23:19:12.306] Saving with new context

[23:19:12.310] SaveContext::Save

[23:19:13.259] SaveContext::CollectObjects took 948 ms.

[23:19:13.714] SaveContext::Saving Objects took 454 ms.

[23:19:14.243] SaveContext::Saving Containers took 528 ms.

[23:19:14.243] SaveContext::SaveObjects config took 0 ms.

[23:19:14.246] SaveContext::SaveObjects strings took 3 ms.

[23:19:14.275] SaveContext::FinalizeAndGetBinaryHeaderDataConcurrent took 28 ms.

[23:19:14.276] SaveContext::FinalizeAndGetBinaryStringDataConcurrent took 0 ms.

[23:19:14.276] SaveContext::Save took 1965 ms.

[23:19:15.165] AsyncFileSaveDriver::Save - Task itself took 886 ms.

[23:19:15.165] AsyncFileSaveDriver::Save took 888 ms.

[23:19:15.165] Save Context took 2859 ms.

[23:19:15.166] Successfully saved

[23:19:18.315] Stop Sound Event 781

[23:19:18.513] Stop Sound Event 779

[23:19:18.887] Stop Sound Event 776

[23:19:19.402] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:19:20.808]
<##########################################################################################>

[23:19:20.808] #kernelbase.pdb@{6AB9E5243A7CB08BFE2DAB9B577F1DD4} (1): 0:215945
#clr.pdb@{BA431BFCE630441781A826322DC06FC7} (2): 0:306337
#clr.pdb@{BA431BFCE630441781A826322DC06FC7} (2): 0:311684
#mscorlib.pdb@{51AF00B6497A4920A985B6181426B0BA} (2): 0:14349270
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
#clr.pdb@{BA431BFCE630441781A826322DC06FC7} (2): 0:8750
#TaleWorlds.Native.pdb@{E4C5E6C192684519A96A152A9BDC6920} (1): 0:321966
#TaleWorlds.Native.pdb@{E4C5E6C192684519A96A152A9BDC6920} (1): 0:319426
#TaleWorlds.Native.pdb@{E4C5E6C192684519A96A152A9BDC6920} (1): 0:270484
#TaleWorlds.Native.pdb@{E4C5E6C192684519A96A152A9BDC6920} (1): 0:2093015
#TaleWorlds.Native.pdb@{E4C5E6C192684519A96A152A9BDC6920} (1): 0:2092283
#TaleWorlds.Native.pdb@{E4C5E6C192684519A96A152A9BDC6920} (1): 0:2096263
#ucrtbase.pdb@{152B3C4F5E1CE0FE6BC36E9F0F2B10E6} (1): 0:138162
#kernel32.pdb@{0245FB04F377B64F56F6326F4A5A237D} (1): 0:94260
#ntdll.pdb@{4DCEEEEB5B2730B0D0E8BB8617292E61} (1): 0:337489
-----------------------------------------------
at TaleWorlds.DotNet.Managed.GetStackTraceStr(Int32 skipCount)
at System.ThrowHelper.ThrowKeyNotFoundException()
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at TaleWorlds.CampaignSystem.EducationCampaignBehavior.CreateStage2(Hero child)
at TaleWorlds.CampaignSystem.EducationCampaignBehavior.GetStage(Hero child, ChildAgeState state)
at TaleWorlds.CampaignSystem.EducationCampaignBehavior.DoEducationUntil(Hero child, ChildAgeState childAgeState)
at TaleWorlds.CampaignSystem.EducationCampaignBehavior.OnDailyTick()
at TaleWorlds.CampaignSystem.MbEvent.InvokeList(EventHandlerRec list)
at TaleWorlds.CampaignSystem.CampaignEvents.DailyTick()
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTick()
at TaleWorlds.CampaignSystem.Campaign.DailyTick(MBCampaignEvent campaignEvent, Object[] delegateParams)
at TaleWorlds.CampaignSystem.MBCampaignEvent.RunHandlers(Object[] delegateParams)
at TaleWorlds.CampaignSystem.MBCampaignEvent.CheckUpdate()
at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.SignalPeriodicEvents()
at TaleWorlds.CampaignSystem.Campaign.Tick(Single dt)
at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt)
at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt)
at TaleWorlds.CampaignSystem.MapState.OnTick(Single dt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at TaleWorlds.MountAndBlade.Module.OnApplicationTick(Single dt)
at TaleWorlds.DotNet.Managed.ApplicationTick(Single dt)


[23:19:23.396] Dump generation canceled by the user.

Computer Specs:
OS: Windows 10 home
GPU: GTX 1650Ti
GPU Driver Version: 466.77
CPU: AMD Ryzen 5 4600H
RAM:16GB
Motherboard: No idea, I have a laptop. https://www.dns-shop.ru/product/914...ing-a15-fx506ii-hn173-cernyj/characteristics/
Storage Device (HDD/SSD): 500gb SSD
 
Last edited by a moderator:
The crash log says it is related with mods.
Please note that we can’t support any modding-related issues. You can find more information about how to remove modifications here and more information about what we think about issues related to modding here.
If you can reproduce the issue in a new, un-modded and verified campaign please let us know!
Thanks for reporting and sorry for any inconvenience!
 
The crash log says it is related with mods.
Please note that we can’t support any modding-related issues. You can find more information about how to remove modifications here and more information about what we think about issues related to modding here.
If you can reproduce the issue in a new, un-modded and verified campaign please let us know!
Thanks for reporting and sorry for any inconvenience!
I see, Thank you. Is there any indication as to which mod?
 
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