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Resolved Game crashes after looting Conspiracy War Party

Users who are viewing this thread

Version number
1.6.0
Branch
Beta
Modded/unmodded
No, I didn't use any mods.
Dump identifier (optional)
2021-06-13_11.39.09_43ebe3357486ffac0b96128db8b431b8

blechki

Recruit
Yeah like i waited almost one month for this crashfix to continue my campaign and the hotfix does nothing maybe gonna try the Developers Console, because it is getting really annoying.
 

Ruihan

Recruit
I used harmony to patch the function that causes it to crash and it works for me now

using HarmonyLib;
using TaleWorlds.CampaignSystem;
using TaleWorlds.CampaignSystem.Actions;

[HarmonyPatch(typeof(DestroyPartyAction), "Apply")]
class QuestFixPatch
{
private static bool Prefix(PartyBase destroyerParty, MobileParty destroyedParty)
{
if(destroyerParty == PartyBase.MainParty && destroyedParty.Name.ToString().Contains("Conspiracy")){
destroyedParty.RemoveParty();
return false;
}
return true;
}
}

Something weird is happening with the destorypartyaction when applied to the conspiracy function
 

MArdA TaleWorlds

Community Support & Localization
Community Support
M&BWBWF&SNWVC
It turned out that the fix was not on the latest hotfix. Changing the title to in progress. Sorry for any inconvenience.
 

Unit382

Recruit
You can defeat and loot them without issue.
Do you mean without the mod? Actually, you can not yet. I have tried it a couple of times after the hotfix.

Can we have any insight from the developers regarding the expected time of the delivery of the patch? As far as the issue is already fixed and this is officially announced it is really frustrating that the fix is appeared to be outside of the public build.

I do realize that it is a big deal to rebuild and upload an entire project for such a small overlooked and forgotten fix. However, I believe we can at least be informed when the next beta build is supposed to be delivered.

Thank you in advance!
 
You need the developer mod installed. Once you start typing, it shows the words needed. It's better than nothing, and it means I don't have to junk my current Battanian game.
 

MArdA TaleWorlds

Community Support & Localization
Community Support
M&BWBWF&SNWVC
I've been informed that this bug is fixed and the fix will be sent to the game with future patches. Thanks for reporting and sorry for any inconvenience!
 

Gareth_C4G

Recruit
the hideout i can secure, same with the caravan. warband itself still crashes me. Also I still can't take them prisoner

Nevermind apparently I forgot to update to the beta again. prisoners still not transferable though
 
Last edited:

GP_f

Recruit
From Calradian Wanderer
A workaround is to install the Developer Console, open the console with alt-key below esc and type campaign.complete_active_quest "Destroy Raiders"

Next you can fight and destroy the raiders without issue.
happened to me just now, when I try that code says "unknown command", any other workarounds.
 
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