SpecialT
Recruit
Year 1100
Which Patch ?
Year 1100
@kase04 Nothing wrong with your English. Thanks for the feedback. Seems to be still unplayable then, the game needs to last long enough so then we'll have to wait and see. I wonder what Taleworlds has got planned for this.
I think garrisons need to be much larger than they are, some cities have only 150 garrison and then 150 militia, wich are probably terrible, there needs to be larger amounts of proffesional guards, because armies are riding around with 600 men easily taking towns.
also i noticed when at peace, my faction still continues to create armies almost constantly. They create armies then go around our territory just patrolling between villages and cities never actually engaging in combat, which even if they wanted to would not be able to since a large army is always slower than a 20 men bandit party, but what is the point, all they do is waste everyones food and then disband. Why does the AI forces those armies so much, there is definetly an underlying issue there that needs to be fixed.