Chinta Kari
Veteran

Hi all,
I am afraid that I am a total inept because I never get anything out of the search function; so I ask you guys:
Today I was discussing with my brother about the betting in tournaments (we agreed that bets amounts should be rised but that odds should be modified according to renown and the number of times one has won a tournament). We have tweaked native to make it more balanced and to increase its user friendliness since the sun is sun.
Talking about betting and gambling, I just remembered this very crappy (you cannot imagine how crappy) DOS game (New Horizons, I think it was the name), where I would spend hours and hours sailing and trading goods between distant ports just to make money so that I could go back to the tavern and burn it all up gambling. It was damn fun.
Then, it just came to my mind:
Has anyone ever implemented gambling in the taverns of mount&blade? Cards, dices, black jack? It cannot be THAT difficult to code because even I think I could do it. It would definitely bring some life to the taverns!
Then, I made some brain storming to get ideas...
* Gambling skill (ability to cheat, catch someone cheating or rising one's luck, for example).
* Fists as weapon skill (also creating an "invisible" item to be equipped with during fights which would increase punching damage, and thus making fights more exciting than they are now [they cannot possibly be worse or more useless than they are now]).
* Being thrown out of taverns and fighting in the beautiful but useless streets of Calradia.
I think there are out there loads of people much more skilled than me in coding, and maybe someone finds the idea interesting. If not, I think I can try to do some primitive version of it, if someone joins in to help me out.
What do you say? Up for a game?
I am afraid that I am a total inept because I never get anything out of the search function; so I ask you guys:
Today I was discussing with my brother about the betting in tournaments (we agreed that bets amounts should be rised but that odds should be modified according to renown and the number of times one has won a tournament). We have tweaked native to make it more balanced and to increase its user friendliness since the sun is sun.
Talking about betting and gambling, I just remembered this very crappy (you cannot imagine how crappy) DOS game (New Horizons, I think it was the name), where I would spend hours and hours sailing and trading goods between distant ports just to make money so that I could go back to the tavern and burn it all up gambling. It was damn fun.
Then, it just came to my mind:
Has anyone ever implemented gambling in the taverns of mount&blade? Cards, dices, black jack? It cannot be THAT difficult to code because even I think I could do it. It would definitely bring some life to the taverns!
Then, I made some brain storming to get ideas...
* Gambling skill (ability to cheat, catch someone cheating or rising one's luck, for example).
* Fists as weapon skill (also creating an "invisible" item to be equipped with during fights which would increase punching damage, and thus making fights more exciting than they are now [they cannot possibly be worse or more useless than they are now]).
* Being thrown out of taverns and fighting in the beautiful but useless streets of Calradia.
I think there are out there loads of people much more skilled than me in coding, and maybe someone finds the idea interesting. If not, I think I can try to do some primitive version of it, if someone joins in to help me out.
What do you say? Up for a game?