Yoshiboy
Count
Now that we have a map editor, the python scripts, the offical editor and edit mode for making scenes....i think its time someone started planning a full RPG Storylined mod...
You create your character and follow a progresses story, limited by the map (i.e mountains, rivers or the sea making a set path that you have to follow.)
We can fully exploit triggers and conversations, we can make characters, troops, heros, bandits. We have everything we need.
Imagine, creating your character and setting out to the nearest town. possibly your home town. With characters to speak to, people to set you quests etc etc...
From here you could leave and move onto the next town. possibly be ambused by some bandits, or find a roaming hero who wishes to join your party.
In this town you could upgrade your equiptment, talk to the locals, see if there is any heros or people willing to join your party at the local pub...you could see the local lord and see if he has any quests for you.
The World could look VERY nice. I have been messing with the map editor and you can create some nice stuff, from towns on the banks of rivers flowing down from snow topped mountains....to the hilly plains and massive forests....
The journey could take place from the sea to the desert and from there to the plains and forests....from there it could move up and into the snow covered mountains.
I mean, apart from you not being able to set triggers to change the world map we have everything we need to put together a storyline where what you do directly effects the world around you.
Of course, apart from using the scene, map and unoffical editor i dont really have the skills to pull off this kind of thing. Its really just a call out to see if anyone is willing to take the idea up.
It would be a huge amount of work but i really think if it was done it would be hugely worth it...
I am prepared to start putting together a nice map for the journey and storyline to go along... of course someone could draw me up a plan if they so wish...
I am also very willing to work on putting together the scenes needed once all the menus structures etc have been built for the towns, outposts and other places on the map.
You create your character and follow a progresses story, limited by the map (i.e mountains, rivers or the sea making a set path that you have to follow.)
We can fully exploit triggers and conversations, we can make characters, troops, heros, bandits. We have everything we need.
Imagine, creating your character and setting out to the nearest town. possibly your home town. With characters to speak to, people to set you quests etc etc...
From here you could leave and move onto the next town. possibly be ambused by some bandits, or find a roaming hero who wishes to join your party.
In this town you could upgrade your equiptment, talk to the locals, see if there is any heros or people willing to join your party at the local pub...you could see the local lord and see if he has any quests for you.
The World could look VERY nice. I have been messing with the map editor and you can create some nice stuff, from towns on the banks of rivers flowing down from snow topped mountains....to the hilly plains and massive forests....
The journey could take place from the sea to the desert and from there to the plains and forests....from there it could move up and into the snow covered mountains.
I mean, apart from you not being able to set triggers to change the world map we have everything we need to put together a storyline where what you do directly effects the world around you.
Of course, apart from using the scene, map and unoffical editor i dont really have the skills to pull off this kind of thing. Its really just a call out to see if anyone is willing to take the idea up.
It would be a huge amount of work but i really think if it was done it would be hugely worth it...
I am prepared to start putting together a nice map for the journey and storyline to go along... of course someone could draw me up a plan if they so wish...
I am also very willing to work on putting together the scenes needed once all the menus structures etc have been built for the towns, outposts and other places on the map.