Playing beta for two days.
I must admit developers did a great job, all this new animations are awesome. It looks and feels much better.
On contrary side in single player game you have a kind of learning curve, so as you learn to fight better you see results of this.
Right now, playing in total about 4-6 hours (yes, i do realease it's not much) I hardly can understand what I should be learning to achive better results. It's more or less clear with bow and crossbows, but melee weapons... One time you end game in a top score, than you at bottom, basically doing the same things. What I didn't liked is that people using a lot shotcomings of certaine weapons, like pikes that for some reason can be swinged faster than sword
To my mind it says that winning is not about technique or reaction but about picking certaine gear.
Strange experience, from the beginning it's fun, but at some point you stop understanding how you actually should fight. Being a cavalry horseman looks like the most pointless role, they are least capable fighting infantry
I must admit developers did a great job, all this new animations are awesome. It looks and feels much better.
On contrary side in single player game you have a kind of learning curve, so as you learn to fight better you see results of this.
Right now, playing in total about 4-6 hours (yes, i do realease it's not much) I hardly can understand what I should be learning to achive better results. It's more or less clear with bow and crossbows, but melee weapons... One time you end game in a top score, than you at bottom, basically doing the same things. What I didn't liked is that people using a lot shotcomings of certaine weapons, like pikes that for some reason can be swinged faster than sword
Strange experience, from the beginning it's fun, but at some point you stop understanding how you actually should fight. Being a cavalry horseman looks like the most pointless role, they are least capable fighting infantry









