Friendly Soldiers Are Immovable Objects

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Julio-Claudian

Sergeant Knight
If two friendly soldiers are moving in opposite directions and don't have space to easily push each other out of the way, there is no force that can move them and they will push against one another with equal force until one of them happens to vibrate out of the way. This causes a lot of bunching up and unit twitching/stuttering especially on walls and staircases where whole groups are immobilised by another trying to move in the opposite direction, which can turn the tide of/ruin a battle.

They shouldn't be able to walk through one another like ghosts but is this something that can be improved?
 
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