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During sieges, any allied AI using onagers in the field have the incredible tendency to fire on walls that friendly infantry are in the process of assaulting. Because their fire is so indiscriminate, they will often end up hitting friendly siege towers and eventually killing everyone on them when they're broken. Is there any way that the AI might be made to cease fire once the walls are occupied, or to fire at areas that don't have friendly siege engines on them? Or else have friendly siege engines be immune to allied fire?