xilmin
Recruit
I've been wiping out all the factions in the name of the Nords and I only had one castle belonging to the Swadians left. The siege was a success but as soon as the screen returns to the world map it freezes. I'd saved just before I started the siege and captured the castle 3 times now, and every time is the same.
The last time I just left it to see if it would wake up. After about 5-10 minutes it came up with 'Microsoft Visual C++ Runtime Library - Runtime error' and it closed.
I looked at the 'rgl_log.txt' file and it's 128MB and filled with:
SCRIPT ERROR ON OPCODE 1650: Invalid Party ID: 3534; LINE NO: 3: At script: party_calculate_strength. At script: party_calculate_strength. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 3534; LINE NO: 10: At script: party_calculate_strength. At script: party_calculate_strength. SCRIPT ERROR ON OPCODE 2171: Invalid Troop ID: 154455004;
etc
I tried looking for similar cases but could only find these and there are no solutions:
http://forums.taleworlds.com/index.php/topic,43218.0.html
http://forums.taleworlds.com/index.php/topic,43332.0.html
My savegame just before the siege is fine so I suppose I could just leave that one castle, but it's fairly annoying to say the least after spending all this time trying to conquer the land. Any suggestions?
The last time I just left it to see if it would wake up. After about 5-10 minutes it came up with 'Microsoft Visual C++ Runtime Library - Runtime error' and it closed.
I looked at the 'rgl_log.txt' file and it's 128MB and filled with:
SCRIPT ERROR ON OPCODE 1650: Invalid Party ID: 3534; LINE NO: 3: At script: party_calculate_strength. At script: party_calculate_strength. SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 3534; LINE NO: 10: At script: party_calculate_strength. At script: party_calculate_strength. SCRIPT ERROR ON OPCODE 2171: Invalid Troop ID: 154455004;
etc
I tried looking for similar cases but could only find these and there are no solutions:
http://forums.taleworlds.com/index.php/topic,43218.0.html
http://forums.taleworlds.com/index.php/topic,43332.0.html
My savegame just before the siege is fine so I suppose I could just leave that one castle, but it's fairly annoying to say the least after spending all this time trying to conquer the land. Any suggestions?