Forest Bandit Hideouts way unbalanced!

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I did one one last night. 22-15-5-5 and won with 2 guys left.

Set your guys to shield wall first and put them in a position, then set them to follow, come to a enemy or group, then charge, once they have been killed change back to follow, rinse repeat till you win.

Its not THAT hard. Its a challenge just stop yolo'ing these places aand you'll be fine.

Whaddya think I've been trying to do? If I got shield units I'll use them. But dragging 8 random units into a battle doesn't bode well, especially when for some reason the entire camp starts to charge me and launch arrows from every direction. (No "fire at will", and I don't use missiles, they just start munching me as if they all of a sudden can see me from across the map)
 
Whats your difficulty setting for AI challenge, i forget the exact option, AI combat intelligence, AI Combat, whatever.

Mine is set to average, so the default is good maybe thats why cuz i havent run into that problem. Each little group sticks to itself inthe camps that i clear.

I changed mine to Average because the Ai has perfect timing on blocks and attacks on good and i can hardly kill1 guy due to it.......IE Im not that good. lol

I did change dmg to realistic though to offset the dumbing down of the AI.
I've resorted to just turning everything down to easiest for the camps themselves. I find every aspect of this game fun other than camps right now. I have a blast sieging castles.
 
Now that you no longer lose all your forces if you fail the hideout it is a lot easier to complete them.
 
There's no reason why I should be up against 20+ forest bandits who kill my meager 8 soldiers before they can even get to the first hill. This is way unbalanced and I can't complete a quest because of it. It's absurd that I have an army of 90+ but I only get to take my weakest 8 soldiers into a fight against 20+ forest bandits who kill everyone from range before we're halfway to them.
Mmm people say moving high tier troops to the top don't work, but the thing is to win this scenarios is strat and tactic, gather your fellow soldiers low or high, make them follow you. I recommend a shield against them so bring one and just get them one by one with your troops, the good thing is that even though you have low tier troops they still can swarm up to one or two enemies and kill them, and if they get the kill they get exp and with that you level them up.

Good huntings my liege :smile:
 
The key when playing on realistic is really is to take it slow and use the terrain to create choke points and such, typically place your troops well and then go aggro the bandits on your own (with a ranged weapon, don't try to outrun them) and bring them to the death trap you prepared earlier. I am only playing with companions at the moment though (5 of them, decently geared) so I don't have the issue of getting weak troops in there which would indeed suck and needs to be fixed.

I actually really like those new hideouts overall compared to Warband. But yeah forest and steppe bandits should probably have a bit more diversity in their troops and not be like 100% archers. Or if they are to be archers at least make them weak archers, armour isn't as strong as in Warband era.
 
The aggro-radius of some of the hideouts is just ridiculous! I once dared to take a step towards the nearest little camp, and ALL the camps aggro'ed towards my small party's position. It was a massacre!
It seems silly that I am restricted to only take 8 random units with me into the ambush... If it's an ambush, where you literally stake the area out and wait for the perfect opportunity to strike, then it would logically follow that you would have some plan of action, right? Choosing who assists me is just a sensible option. I think there should also be some variety in tactics... Why does it have to be a surprise-attack skirmish every time? Why can't I just funnel half of my army into their hideout in an attempt to drive the bandits out, and have the other half of my army intercept the stragglers?

Just some food for thought.
 
Some players have more trouble with these than others. Partly explained maybe by settings/options, party compositions, tactics, etc. All contributors. I'm probably somewhere in the middle of the spectrum. I've figured out how to reliably beat them...but only with multiple tries requiring some heal-up periods in nearest towns. Have never been able to take out a well-populated Forest hideout in one go (even when the RNG smiles on me with troop selection).

The common thread through all of this, however, that I'm surprised none have mentioned....when successful (however much or little challenge that presented to you), the loot and occasional quest rewards are nowhere near worth the time/effort. It's become clear to me that there's only one Forest Bandit hideout which must be cleared (in main quest). On my current playthrough just started, that's the only FB hideout I ever intend to enter (not counting low-populated hideouts that's just a boss and his few cronies).

To me the real problem with FB hideouts isn't their difficulty (although I suspect they are more difficult than devs probably intended), but rather the risk/time/effort vs reward is so lopsided.
 
I've got 3 beefy fighter companions and Elite archer empire soldiers entering the forest bandit camp ... none survive, me included. 30 forrest bandits v my 8 elite troops. We get the jump firing first , kill the first camp, then get surrounded by the rest of bandits and out shoot ??? I would think elite armoured archer troops should wipe out archer bandits ... but no. So i charge with shield in front, taking many arrows, but because I'm a merchant, am a hopeless fighter, and get smashed by axes. I've tried with melee soldiers instead of elite archers but they don't get far before being shot down. UG!

The problem seems to be (1) Elite armoured archers SHOULD wipe out archer bandits (2) my troops should use trees / terrain to hide behind - they don't. (3) My archers seem to only have a small number of arrows ?? why ? 8 attackers - 4 named characters, 4 elite armoured archers, each carrying 20 arrows ? - that's 80 arrows, should be plenty for 30 unarmoured bandits ? but they always seem to run out of ammo ?

Not worth attacking camps ATM.
 
最后编辑:
In fact I find forest bandit hideouts to be pretty doable. I did one with 25 bandits + the boss's retinue in it today without any losses. The key is to
a) have a sufficient number of heavy shield infantry at the top of your party, preferrably no silly recruits anywhere near the top for the game to select.
b) put them all in shield wall stance
c) make them always stand a couple yards in front of you so they soak up the arrows with their shields
d) move carefully from camp to camp, so as not to drag all bandits into the fight at once
e) bring a good bow for yourself and two quivers of arrows, open fire on the part you're attacking before they notice you to get the chance for an initial headshot taking out a bandit to begin with.

This worked pretty well, I emptied two quivers on the bandits and then my companions slaughtered the boss and his retinue for me. Each of them had more than a dozen arrows sticking in their shield.

I do have much bigger problems with mountain bandit hideouts because these buggers have shields and are harder to snipe therefore, but the advancing-behind-your-own-shieldwall tactic worked there as well.

It is still ridiculous that the commander of a 200 man army of elite troops can't just roflstomp a puny bandit camp. Place crossbows on the surrounding hills, infantry at the entrance then let the archers rain fire on their huts and the cavalry cut down anyone trying to flee. That's how you'd do it.
 
The learning curve on camps is too steep, but you can beat them once you learn how. I've posted in 2 other threads on similar topics and don't feel like typing another so I'll just list key factors to winning in the Forest Bandit camp scenarios and leave the implementation details for individuals to work out themselves:

The AI tends to attack whoever is closest to them.
Shields are a hard counter to arrows, and Forest Bandits never close to melee so long as they have arrows.
Troops at the top of you troop list TEND to be chosen. Companions are always chosen if they have enough health.
Trees make good cover, but the human player is the only one smart enough to use them
Shields only face in one direction, getting flanked is bad.

Now you're ready... to take on anybody!
 
I do these solo with a bow. Use a tree and peak out taking them down 1 at a time.

If you have ranged units with you, then even better.
 
Go to all nearby towns. Some merchants offer the "kill forest bandits" quest. When you accept it, they leave their hideout and start to run around.
 
Now you're ready... to take on anybody!

You obviously never tried to wipe out a hideout with 50+ forest bandits. The forest bandits all attack at the latest when you attack the second group. Other bandits can be taken down group by group, forest bandits not.
 
You obviously never tried to wipe out a hideout with 50+ forest bandits. The forest bandits all attack at the latest when you attack the second group. Other bandits can be taken down group by group, forest bandits not.
I have in fact. Many times unsuccessfully until I got good at it, and now I succeed most of the time.

You have an arrow limitation against the multi-group pull that almost always happens in Forest Bandit hideouts with 50+. You either need to bring multiple quivers or pick up and move a quiver from one of the bandits you killed in the first pull (which is a small group) and put it behind the tree you plan to take cover behind on the big pull so you can replenish from it as you go. You also need to be careful about your location for the big pull so that neither you or your shield wall gets flanked.

Forest Bandit hideouts with 50+ are not easy, but they are possible.

Good suggestion on the kill forest bandit quest btw.
 

Choose what you like
 
Forest bandits hideouts are actually the easiest of all hideouts. You just need to call your men into shield wall, and put them near you. What you need to do is shooting the enemies down with bow and arrow. You can easily refill your ammo with quivers dropped by dead bandits.
The key to do this is to HIDE BEHIND A TREE! This is very important, only come out to shoot and immediately hide back. Practice a little to master the rhythm. If you position your men correctly, they will draw a lot of the enemies' arrows.
Practice this method is also useful in sieges, as you can hide behind a cover and shoot down all the archers.
 
Sometimes the hideout has more troops than a castle and the troops can even patrol outside and capture villagers.
I really want one hideout as fief.:grin:
 
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