Well, that's what I was talking about, we are not talking about the presence or absence of this function, but about the imperfection of the game and the risks associated with it, although this can be refined and disabled, as in the games Paradox.When people say "too much war" they really mean:
- wars are too random and without deeper logic and meaning
- there are not enough OTHER activities
So war is fine and more wars caused by invasions can be fun too, but you need meaning and other stuff to do.
By the way, you can give an example where in the global game wars really have logic? I do not troll maybe I really do not know and do not remember well, except for games from Paradox (although often there are also problems with this, but there is a cassus beli- Taleworlds talked about the introduction of something like three months ago...in general, everything is as always-slow)
By the way, I just now thought that just with these intrusions, it will be even easier for developers - invaders do not have a casu beli - Nords if you do not touch the sturgia only to rob and drink, and the Aztecs will bring down your heart lol.