For Honor

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I hope none of you are playing the samurai ****ter with the polearm.

Because that poison **** aint honorable.

EDIT. REEEEEEEEEEE

These ****ing poison *****es are crumbling my jimmies to bits.
 
Couple of hints to fight nobushi: Parry her. She loses huge chunks of stamina. Also they are very weak against side dodges. Feinting might not work greatly since they're fast but they die easily in my opinion. Reputation 2 berserker here.
 
Comrade Temuzu said:
I hope none of you are playing the samurai ****ter with the polearm.
Well...

I mean, if you really hate Nobushi, just learn to play Conqueror and make her life hell. :meh: Alternatively, you could always learn to block.

I've got to say, no way the game is worth the price currently, and not just because it uses ****ing Uplay and has countless connection issues. But even with all the issues of the game, I'll be damned if the basic gameplay isn't satisfying - it's exactly what I've been missing since I got bored of Warband. So yeah, I ended up buying it since I have no doubt I'll be able to sink a few hundred hours into it.
 
I'd say so, it takes a bit of getting used to, especially how you don't have to press a button to block strikes, but it definitely feels familiar.
 
Well, I think I like it. I was going to honestly skip it but I've put the beta on last night and it's tickling my fancy. Just for comparison I haven't had any connection issues short of one or two hang ups or drops, but I am in new jersey, about an hour and a half from NYC which is a big hub of east coast players, so take that with a grain of salt.

So, I like the game, because all the mechanics are there. I went in using the controller since the movement seemed geared for it and all the buttons you need and it feels pretty comfortable.  I don't know that there is too much carry over from warband short of some melee positioning thoughts and feeling comfortable playing simon says when someone is in your face, so at least I can learn without spazing out.

My first night I hated guard break and thought it broke the game, but that was well before I understood all the mechanics and options available to each class. From that point guard break spamming was easy to deal with, just quick attacks or heavy attack through it. I don't feel comfortable doing the counter at all so don't try it.

Once I knew what parrying was that really opened up the game a lot defensively. I haven't played someone heavy on parrying though so I don't know if the game breaks down, but then again you can feint out of attacks. I've found once again like warband that direction attacks dont matter except overhead does more damage, and it is more about timing, figuring out to attack just before they decide to open with heavy, or if they are trying to creep in for a guard break.

Each class seems to have a much different feel to it, though I've been using the starting 'normal' girl in armor, forget the class name, vanguard maybe. When I swapped up to warlord just now it feels very different, and there is a different set of movesets in how you'll approach attacking someone. This one feels slow and bashy, lots of mix ups out of shield blocking or parrying. It seems designed well that if I knew which button did what you have a lot of slow plodding mixups, shield block into attack, shield block into block then counter slash, shield block into oops fake headbutt.

I haven't tried the other classes yet but some seem suited to the dominion mode and controlling areas or running around harassing, basically what it says. Anyway as of day two while learning it, I like it, and I think it offers some good gameplay for mastery, I don't know if this is going to be worth 60 bucks to play and I still havent bought it.

I may wait for a sale and take a break, though multiplayer releases are always fun with the high volume of people that suck (like myself ) playing :wink:
 
I'm thinking that I won't be touching the 4v4 game modes after the release. The feats, boosts and gear are just ****ing annoying and ruin the core gameplay as far as I'm concerned.
 
Been playing the beta for a couple of hours now, quite enjoyed it though it takes some getting used to coming from Warband just due to the pace it goes at. If anyone wants to check out my experience on the duel game mode then check it out here;

 
RabbleKnight said:
Is the single player campaign long and interesting?
I enjoyed the first part, I made a video on it which I'll put below but I haven't got too far through it yet, I'm enjoying it so far personally but from what I can tell it won't be too long.

 
RabbleKnight said:
Is the single player campaign long and interesting?
I beat it in 4 hours, about. Although, to be honest, it felt like a glorified tutorial more than anything. Still, beating the campaign gives you goodies, like resources and decorations for your character in multyplayer, so it isn't entirely useless.
 
Right, I'd almost say if you felt like waiting a bit to start the game up and go into the single player. It is a nice drawn out tutorial that isn't too hard, gives you some goodies, and forces you to try out a bunch of classes. There are some decent cinematic in there I think, but yeah it really wouldn't be a major feature to look at.
 
I am getting for Honor this week with the Motherboard I am getting hopefully it will keep me busy while waiting for Bannerlord.
 
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