For anyone who wants to change the quest repeat timer cooldown

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Search for this in scripts.txt, within the get_quest block: 2133 2 1224979098644774939
Then, you can find a number after each instance of the above string. That number is the global cooldown associated to the quest in in-game days. Change that number to whatever you want.

Initial set for below 2 quests
1. 0 (don't bother changing this, it won't alter anything)

Kingdom lord quest
2. Denounce Lord, 100

Kingdom lady/hero quest
3. Rescue Prisoner, 5

Initial set for rest of quests
4. 0 (again, don't touch)

Village Elder quests
5. Bring Wheat, 20
6. Deliver Heads of Cattle, 20
7. Train the Peasants, 40

Guild Master quests
8. Deliver Units of Ale, 20
9. Hunt Down Troublesome Bandits, 30
10. Ransom Girl from Bandits, 30
11. Move Cattle Herd, 20
12. Persuade Lords to Make Peace, 100
13. Deal with Looters, 30
14. Deal with Night Bandits, 15

Lady quests
15. Rescue Prisoner Lord, 73
16. Deliver Message to Prisoner Lord, 30
17. Duel for Lady, 50

Enemy Lord quest
18. Lend Surgeon, 50

Lord quests
19. Meet Spy, 50
20. Raid Caravan, 100
21. Deliver Message, 10
22. Escort Lady to Town, 30
23. Train Troops, 15
24. Collect Taxes, 20
25. Hunt Down Fugitive, 30
26. Kill Local Merchant, 30
27. Bring Back Runaway Serfs, 20
28. Follow the Spy to Meeting, 50
29. Capture Enemy Lord, 80
30. Lend Companion, 30
31. Collect Debt from Lord, 20
32. Incriminate Commander, 180
33. Capture Prisoners, 20

Quests not listed have no repeat timer (ex: escort merchant caravan, save the village from infestation, help poor/very poor peasant, being a mercenary, destroy bandit lair, etc).
 
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