Fix Bayonets

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romandude 说:
*cough*cough* if they arent historical reenactors teaching people about REAL history *cough* what are they?

no of course not they are explaning the history of vogsphere


They can call themselves anything they damn well want. How can you no grasp this? I get that you're 13 but damn kid....

Stop arguing for the sake of arguing. When you lose, you lose. Continuing just makes it obnoxious. It's not like you have to save face here anyway. You have people who have done real research telling you perma-fixed bayonets have a basis in reality; you have me poinint out a very simple fact that anyone can call themself anything and that it does not magically make them that, and you have others pointing out ingame practicalites to having a perma-fixed bayonet for gameplay purposes. Now stop arguing for its own sake, stop your silly "*cough*cough* bs, and accept the fact that you may have been off the mark with this, lest people start accusing you of trolling.
 
Sounds cool. Azrooh has already done it, so there's no technical reason the NW team can't.
 
StGene 说:
Sounds cool. Azrooh has already done it, so there's no technical reason the NW team can't.



...did you read the entire thread...? It's not about the technicalities at all.
 
hazy 说:
Another meaningless feature for the sake of realism? No thanks.

I actually disagree. It would fix the current issue about "No shooting on the charge" if you knew that once you had soaked up shots during your charge, your enemy couldn't just push x and be ready to recieve you in an instant
 
jros83 说:
romandude 说:
*cough*cough* if they arent historical reenactors teaching people about REAL history *cough* what are they?

no of course not they are explaning the history of vogsphere


They can call themselves anything they damn well want. How can you no grasp this? I get that you're 13 but damn kid....

Stop arguing for the sake of arguing. When you lose, you lose. Continuing just makes it obnoxious. It's not like you have to save face here anyway. You have people who have done real research telling you perma-fixed bayonets have a basis in reality; you have me poinint out a very simple fact that anyone can call themself anything and that it does not magically make them that, and you have others pointing out ingame practicalites to having a perma-fixed bayonet for gameplay purposes. Now stop arguing for its own sake, stop your silly "*cough*cough* bs, and accept the fact that you may have been off the mark with this, lest people start accusing you of trolling.

you sir, are ruining this thread with your off-topic accusations. I end our discussion now
 
Uhtred Ragnarson 说:
To me, it wouldn't make much sense to always have your bayonets fixed. It would probably weigh down an already heavy weapon and it would make reloading much more tedious. In the midst of battle when the speed of a line's reload meant a lot, it seems the bayonet would slow down the process as you would have to reload and work around the sharp blade.. I don't have an source for this, just using common sense.

The bayonet sticks out to the right (or left in the case of the French) for handy reloading. I'd think it would be common sense that after a century of using these things, major design flaws like that would be covered.

Uhtred Ragnarson 说:
Also, if bayonets were perpetually fixed, then why would men have those handy dandy bayonet holsters on their belts?

Bayonets weren't fixed on the march or in camp, which is where the soldier spent the majority of his time. They were fixed before battle and unfixed after the battle.

Uhtred Ragnarson 说:
Also, I think it would make battlefield maneuvers a little more complex. Again, I don't have any source for this, just a dose of common sense. I could be entirely wrong.

What would make battlefield maneuvers a little more complex? Fixable bayonets? Linebattles are usually pretty clear-cut as to when you're going to get charged. So long as having a bayonet fixed doesn't have a cartoonish effect on accuracy and it doesn't take an obscene amount of time to fix, it won't have much of an impact.


romandude 说:
you sir, are ruining this thread with your off-topic accusations. I end our discussion now

He's not off-topic, he's got a valid point. Reenactors aren't always the most accurate, they often get small details wrong (the colors of insignias are a common one), so showing us one video of one reenactment group isn't proof of anything. Also, reenactors usually only have bayonets fixed when needed and for short periods of time due to safety concerns.
 
Azrooh 说:
Uhtred Ragnarson 说:
To me, it wouldn't make much sense to always have your bayonets fixed. It would probably weigh down an already heavy weapon and it would make reloading much more tedious. In the midst of battle when the speed of a line's reload meant a lot, it seems the bayonet would slow down the process as you would have to reload and work around the sharp blade.. I don't have an source for this, just using common sense.

The bayonet sticks out to the right (or left in the case of the French) for handy reloading. I'd think it would be common sense that after a century of using these things, major design flaws like that would be covered.

Uhtred Ragnarson 说:
Also, if bayonets were perpetually fixed, then why would men have those handy dandy bayonet holsters on their belts?

Bayonets weren't fixed on the march or in camp, which is where the soldier spent the majority of his time. They were fixed before battle and unfixed after the battle.

Uhtred Ragnarson 说:
Also, I think it would make battlefield maneuvers a little more complex. Again, I don't have any source for this, just a dose of common sense. I could be entirely wrong.

What would make battlefield maneuvers a little more complex? Fixable bayonets? Linebattles are usually pretty clear-cut as to when you're going to get charged. So long as having a bayonet fixed doesn't have a cartoonish effect on accuracy and it doesn't take an obscene amount of time to fix, it won't have much of an impact.


romandude 说:
you sir, are ruining this thread with your off-topic accusations. I end our discussion now

He's not off-topic, he's got a valid point. Reenactors aren't always the most accurate, they often get small details wrong (the colors of insignias are a common one), so showing us one video of one reenactment group isn't proof of anything. Also, reenactors usually only have bayonets fixed when needed and for short periods of time due to safety concerns.

he isnt contributing to the idea though, all hes doing is accusing me
 
If you were to add this at the start of each round there would be the annoyance of having to put your bayonet on at the start of each round i don't think it would be a cool think to add i think it would do the opposite as personally it would annoy me.
 
All realism aside, you want to make the mod fun, right? C'mon, we all want a game that has a balance of realism and fun, this game has some serious realism and fun, fixing and unfixing bayonets would be fun and realistic, right? Who doesn't want to feel that bayonet unleash from your sheathe, and the click of your rifle accepting the cold steel of the bayonet, and that bayonet being painted with the bodily fluids of the human male/female. Don't we all want that fun?
 
dude24oak 说:
All realism aside, you want to make the mod fun, right? C'mon, we all want a game that has a balance of realism and fun, this game has some serious realism and fun, fixing and unfixing bayonets would be fun and realistic, right? Who doesn't want to feel that bayonet unleash from your sheathe, and the click of your rifle accepting the cold steel of the bayonet, and that bayonet being painted with the bodily fluids of the human male/female. Don't we all want that fun?

Hear hear!
 
romandude 说:
Azrooh 说:
Uhtred Ragnarson 说:
To me, it wouldn't make much sense to always have your bayonets fixed. It would probably weigh down an already heavy weapon and it would make reloading much more tedious. In the midst of battle when the speed of a line's reload meant a lot, it seems the bayonet would slow down the process as you would have to reload and work around the sharp blade.. I don't have an source for this, just using common sense.

The bayonet sticks out to the right (or left in the case of the French) for handy reloading. I'd think it would be common sense that after a century of using these things, major design flaws like that would be covered.

Uhtred Ragnarson 说:
Also, if bayonets were perpetually fixed, then why would men have those handy dandy bayonet holsters on their belts?

Bayonets weren't fixed on the march or in camp, which is where the soldier spent the majority of his time. They were fixed before battle and unfixed after the battle.

Uhtred Ragnarson 说:
Also, I think it would make battlefield maneuvers a little more complex. Again, I don't have any source for this, just a dose of common sense. I could be entirely wrong.

What would make battlefield maneuvers a little more complex? Fixable bayonets? Linebattles are usually pretty clear-cut as to when you're going to get charged. So long as having a bayonet fixed doesn't have a cartoonish effect on accuracy and it doesn't take an obscene amount of time to fix, it won't have much of an impact.


romandude 说:
you sir, are ruining this thread with your off-topic accusations. I end our discussion now

He's not off-topic, he's got a valid point. Reenactors aren't always the most accurate, they often get small details wrong (the colors of insignias are a common one), so showing us one video of one reenactment group isn't proof of anything. Also, reenactors usually only have bayonets fixed when needed and for short periods of time due to safety concerns.

he isnt contributing to the idea though, all hes doing is accusing me

I contributed, then I went on to respond to how you were reacting to people and me. Now seriously just cut it out now. All of a sudden using phrases like "you, sir" is not wiping the slate of your previous immaturity or inability to recognize when someone's counterargument is factual. Thanks. "*cough*cough*"
 
I would say this feature is already there.

Never seen it? Press 'X'.

Might not have an animation of a bayonet being plugged on, but after all, the M&B series aren't known for its graphics.
 
In all honesty it will be a cool feature, however I think the melee system still needs tweaking. So I think that needs fixing first before this feature could be implemented.
 
Rudovich 说:
I would say this feature is already there.

Never seen it? Press 'X'.

Might not have an animation of a bayonet being plugged on, but after all, the M&B series aren't known for its graphics.

Haha, good point! But I agree with Vorlen's post. I think if it were implemented it should make it so that you have to stop still in order to fix the bayonet, much like reloading. This would stop people using a charge as an excuse to fire out of formation (I know it's allowed on European LBs but I think it's OP).
 
Hadji Murat 说:
Rudovich 说:
I would say this feature is already there.

Never seen it? Press 'X'.

Might not have an animation of a bayonet being plugged on, but after all, the M&B series aren't known for its graphics.

Haha, good point! But I agree with Vorlen's post. I think if it were implemented it should make it so that you have to stop still in order to fix the bayonet, much like reloading. This would stop people using a charge as an excuse to fire out of formation (I know it's allowed on European LBs but I think it's OP).

Linebattles are post facto. There should be no changes to the base game just to alleviate an issue with a subset.
 
jros83 说:
Hadji Murat 说:
Rudovich 说:
I would say this feature is already there.

Never seen it? Press 'X'.

Might not have an animation of a bayonet being plugged on, but after all, the M&B series aren't known for its graphics.

Haha, good point! But I agree with Vorlen's post. I think if it were implemented it should make it so that you have to stop still in order to fix the bayonet, much like reloading. This would stop people using a charge as an excuse to fire out of formation (I know it's allowed on European LBs but I think it's OP).

Linebattles are post facto. There should be no changes to the base game just to alleviate an issue with a subset.

Very true, but I think it holds up for any other type of game type too.
 
. It was, however, a feature in Secession, an ACW mod, so perhaps when the modding system for NW comes out we can see a fan made mod created.

To be honest it wasn't that great of a feature though, at least when I last played. We often accidentally hit the button and got stuck with a bayonet for 30 seconds.

However, I really enjoyed being able to put on and take off your bayonet in Red Orchestra.
 
Sir Prince 说:
. It was, however, a feature in Secession, an ACW mod, so perhaps when the modding system for NW comes out we can see a fan made mod created.

To be honest it wasn't that great of a feature though, at least when I last played. We often accidentally hit the button and got stuck with a bayonet for 30 seconds.

However, I really enjoyed being able to put on and take off your bayonet in Red Orchestra.

Must be a pretty old version which you played.
There isnt a 30 seconds delay since months.. there is even a small animation for it :smile:
 
Hinkel84 说:
Sir Prince 说:
. It was, however, a feature in Secession, an ACW mod, so perhaps when the modding system for NW comes out we can see a fan made mod created.

To be honest it wasn't that great of a feature though, at least when I last played. We often accidentally hit the button and got stuck with a bayonet for 30 seconds.

However, I really enjoyed being able to put on and take off your bayonet in Red Orchestra.

Must be a pretty old version which you played.
There isnt a 30 seconds delay since months.. there is even a small animation for it :smile:
You just took a bit of the reloading Animation!  :smile: Looks good though. :grin:
 
I'd imagine whether or not a unit had their bayonet fixed completely depended on where they were on the battle field and d what unit they were. If units were out in the front lines of battle in line they would have bayonets fixed in order to repel cavalry surprise attacks. I've read that units would sometimes remove the bayonet when garrisoning a building due to the confined space and being easier to point the musket out of the window. Although there are other sources that state that units would fix bayonets before a charge to let the enemy line know they were prepared to enter melee to finish things at which point the other unit would usually retreat. Currently reading a book British Napoleonic infantry Tactics 1792-1815 so will see what it says.

95th rifles preferred to shoot without their sword bayonet since it was heavier and longer than the standard line infantry bayonet. But if needed they would attach them with the command 'fix swords' which is still used by the rifle now to this day, no matter what length of bayonet, British Rifle Regiments still say 'Fix Swords'. Ahhh traditions.
 
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