fist

Users who are viewing this thread

QBDU07

Sergeant
hello


I would like to put the attack punch in the choice of weapons and to modify his(her,its) power of attack. How I can make? Thank you
 
This is a problem that is commonly asked. The short of it is, you can't. The 'Punch' action is a game inbuilt over a module component.

You could try (depending in your skill (even then it would be questionable)) do a test to see if the player has pressed the attack button. If s/he has, then make it test if they are armed. If they are armed with your "itm_punch", then make it run the "punching" animation over the one handed animation.

I am not saying it will work, as I have never tried it and this keeps being pulled up in the forums. But it is always worth a shot! Good luck!
 
Sacrifice one of weapon types, make an invisible weapon with minimal length and assign punch/swing animations to this weapon. Yolu will be able to fight with only the right hand though
 
Back
Top Bottom