SP Native Fantasy First try mod: Native_fantasy_Expansion( Alpha release jul. 22)

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Queen Tintin 说:
Thats my fave sword in the game. I always have that and the nordic hammer.

me too but i use this sword and a balanced great axe,once in other games the great axe was my fav wepon in the game....................until they did new items  :mrgreen:
 
Adorno 说:
That sounds like a very strange bug. Unless you by "Nords and etc..." mean the other 4 factions  :smile:

Perhaps try and redownload the game, or go to 'the apothecary - technical support' and explain the problem in detail.





another question for ya now.....i mad peace with the ''dark'' place in our map but still i cannot recruit form their villages only from 1 ....


and another question:can i be a werewolf or something like that..?
 
adamadios 说:
guys i have a problem....how can i go to the ''abandonded shipyard or something like this..?

first modify your post to not get banned and second you need to enter other dungeons to teleport to those unreachible places
or if you just can't live long enough you can always cheat to there save and exit come back then you can walk there,i didn't do it but if you have no choice
 
But there are Orcs, just not as a faction.
No Lizardmen, but who needs those when you have werewolves and apes  :smile:
 
So Adorno You would accept these gorilla models to be orcs??

Perhaps I rename them not a great deed but.....

There will be an upload next time with corections mainly for conversations and scenes.

I m still not sure if I should implement Foxymans "Form Ranks" or not or wait for the next version.

Perhaps I should add a poll???

The death script is a bit hard is´nt it :mrgreen:

I would like to get the wound and death script which is used in the "Peloponnesian War" from Lynores but I simply cant find script or creator to ask  :cry:

Keedo240 gave me the kill_overboard script for drowning in water but who made it??
I´ve no clue if I can use it without become a thief :???:

I was bussy at last so I made no  progress with that AI-mesh thing and obviously lost Wu-long :sad:

Lizardmen I got models and permission from I-Y-I-O-R-T  :grin:
and those catheads two.
With the elves its worse somehow I m not able to implement their faces morphable and I have still no real controll about the hair styles.

I ll add a monster faction but I not in the next upload sorry.


need mapper!!!!,need mapper!!!!,need mapper!!!!,need mapper!!!!,need mapper!!!!,need mapper!!!!,need mapper!!!!,need mapper!!!!,
 
Meneldur 说:
So Adorno You would accept these gorilla models to be orcs??
Funny, I mistook Ogre Camp for Orc Camp  :smile:

I think the drowning script is by HokieBT, but I'm not sure.
http://forums.taleworlds.com/index.php?action=profile;u=20777
 
First, I would like to say this mod is GREAT. Secondly, i'm stuck on a map near salt mine. I entered the dungeon near salt mine, pressed "F" when I reached "Leave Area" and it sent me back to world map near salt mine. Can anyone give some advice please?
 
-Damaskin You should go to the nearby dungeon find a teleport activator!!
This one is a "moon beam" or passage if you want after you pressed "F" there
the leave area-function will send you back to the main map!

Its the same way you can go to the cutted areas so:

If you reached the area at salt mine you have already done that!!

Wait I´ll add pic.:


http://i39.tinypic.com/1652s2.jpg

so find press"F" and find the exit then will teleport you back!!!!!
and I tried that many times and it works perfectly!!!!
 
Not sure if this thread is still active but I was just wondering if you'll do an update so the new races become playable ei werewolves.
Thanks in advance if anyone responds  :smile:
 
:grin: thx for asking Im still at work with it! Changes to come:

-Skandia map from NalgFaar with some changes 95%

-Races playable (was easier then I thought)  :grin:    except the ogre  100%
orcs from IYiORT morphable and elves (dark-elf head with normal skin)
and altenative starting tempelates perhaps 0%

-more dungeons of course! 55%

-I hope to implement hint conversations with heros and hide the dungeons "fog of war" alike!
So you have to talk with your compainions to find dungeons.

-bugfixes and more factions 15%

- added AI-meshes 75% (thats boring and crash-intensive)  :sad:

-not sure about foxyman´s "form ranks" !
Implemented it 100% but its bugy somehow with the Compainions so I may take it out or wait for fix!

No promises but something may happen at the very beginning of the new year!


 

 
It's aliiiive  :smile:

Nice to hear you're still working on this. A map of Scandinavia you say... I suppose that's a place of trolls and other weird creatures (moose)  :razz:
 
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