Fire in the Sand Discussion Thread

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CHARACTER LISTS

-Current Characters-
Matthias Hawkeye
Edward MachLauchlain
Jacob
Deckan Ravenhurst
Sigismund Sauxen
Sigurd Sigurdsen


-Deceased Characters-
None.
 
You two sound like excellent roleplayers, but I must say... your opening introduction and bios are massive walls of text. :razz: Willing to do a favor and break them into paragraphs with space in between? It would make it much easier to read here on the forums. (I mean, I have a huge monitor and it's still massive. :lol:)

I would likely join if I can learn more about this. It sounds like a good idea.

Edit: Ah, now that I've read the entire thing, this certainly sounds interesting! Expect a bio soon.
 
We'd love to have both of you. I will certainly break up my bio, and I'm sure Mirathei will do the same with his intro.
 
I'd like to join...

Character: Jacob
Former Profession: Jobless mercenary swordsman
Faction: Rhodok
Weapons: Bastard Sword, Board Shield, Siege Crossbow, 30 steel tipped bolts
Armor: Tabard, Hardened Leather Gloves, Hardened Leather Boots
Bio: Was born and raised on the Nord/Rhodok border, his mother was a Nordic maiden who swore to kill any Rhodok, his father was a Rhodokian sharpshooter, he met her while they were traveling through her village, they fell in love at first sight, and 2 years after they got married she had given birth to Jacob, he took up his father's battle rights, but his mother's fierceness and fearlessness in battle, he can usually be found in the thickest of fights, and always one of the last to leave the fight.


Heres my app/character, hopefully it's good enough.
 
I'll end up joining when i get around to it. This is in the M+B era but now they have cannon, Am I right?

I'm thinking about a khergit stepp raider whom decides to go plunder the Sarraind's villages and caravans while the lords are away in Rhodokia.
 
Sounds good. Just for clarification, this takes place in the 16th century of Calradia's age. If you've read the RP intro...Al-Yulai's father died in 1560 C.E. (common era of Calradia), and the time in which these first events are taking place is 1565 C.E.
 
Another reminder. It is totally ok for anyone here to make a Sarranid character and be a part of the opposition. Could be interesting.
 
being opfour sucks.

You always lose.

You become, however, one of the most essential characters in the story.
 
I'd be happy to RP the (LOSING) opposition so long as as a rule of thumb I lose only large-scale encounters: ie if it's a one-on-one or similar situation, I can win? (just to salvage pride and suchlike)

If the opposition don't need to lose then obviously happy to RP a sarranid....  Do mercanaries fight for them at all?

just a brief diea of my character if I do join the sarranids:

born in Nord city of Tihr, joined a merc company in sarranid service to avoid hangman's noose, now company commander, 30 yrs old, good swordsman, two pistols, decent horsemanship, his company are good but the sarranid army they are supporting is led by an incompetent who firmly believes that the cavalry charge is the answer and refuses to employ his fire-magic to proper effect: But he was the late Sultan's blood brother and best buddy, so that's the end of that...
 
Name: Kenmar Ironhand

Age: 26

Faction: Rhodokian

Occupation/Rank: On-call soldier and mercenary, farmer otherwise

Weapons: Long knobbed iron mace with spike at the end, large buckler shield, hunting knife, 6 throwing knives

Armor: Leather jerkin with chainmail on the outside, chainmail coif, leather leggings, leather boots with iron tipped toes

Description: 215 lbs, 6'2", Brown scruffy hair with a thin, light brown beard; muscular and slightly heavy, scar across his forehead and side of his neck

Bio: Kenmar was born in Yalen, via a rather... unlawful... Nordic parentage. His father went back to his homeland in Thir, while his mother wept and cared for him as best as she could. However, growing up into adolescence, he was unable to be properly taken care of as well as his three other siblings. He had to take to the streets and pursue less lawful activities. A snipped purse string here, a missing bread loaf there - he learned how to take care of himself.

Entering into this new world of thieves, he gained new competition and rivalries with other kids who also struggled. Inevitably, he had his first brawl at 11 years of age. Clenching his young fists and burning with an inner strength, he decked the older and stronger kid straight up the chin, knocking him off his feet and leaving him dazed on the ground. His gang of misfits stood muttering to each other, while Kenmar quickly looked everywhere, stunned by his own actions. The gang quickly dispersed while the kid on the ground stood up and glared at Kenmar, then walked away rubbing his chin. Such was the beginning of Kenmar's warrior spirit.

Now able to support himself and help his family as well, he eventually ended up taking the role of Father over his brothers and sisters. While they were poor, they managed to survive and continue in the sprawling city of Yalen. However, this would not last for long, as the Nords came to besiege the city once again in the continuing war when Kenmar was 15. In the midst of the battle, Kenmar's thatched roof caught fire by way of a flaming arrow. He was outside at the time, returning with more "borrowed" property - he was forced to watch as the shabby house erupted in flames as the flame from the arrow quickly jumped to every corner of the small house. Screams could be heard from inside as the stunned lad unconsciously dropped the supplies he had gathered. One of his brothers, Denmah, the eldest of his siblings, bashed down the door with fire clenching to the back of his clothes, flailing his arms about.

This snapped Kenmar into action. Sprinting to his brother, he tackled him to the ground and rolled him in the dirt. Turning him over onto his belly, Kenmar beat at the remaining flames and extinguished them. However... it was too late for the rest of his family. Kenmar's sister jumped out of the now-open doorway, engulfed in flames. Her screams rang in his ears as she died before he could rush to her. The rest of his family undoubtedly perished as the house collapsed upon itself and timbers smoldered in the ruins.

Kenmar fell to his knees, tears streaming down his face. He had cared and loved each one of them, not only as a brother, but as a fill-in father and husband. He could not care for the battle that now raged on the walls. He could not care as the terrified screams of the soldiers dying reached him. He could not care as a great boulder from a trebuchet smashed into the wall nearby, sending rubble and stones flying. His family was dead...

Save one.

The tug on the back of his shirt reminded him of something that he should care about. Denmah had crawled over to him, despite the painful burns. Looking behind him to the last member of his family, Kenmar spueezed more tears from his eyes and wiped them away. "I will save you, brother." He picked him up gently in his arms, and jogged as quickly as he could to a nearby stable and mounted the nearest horse. Carefully putting his brother in front of him, he reached around and grabbed the reins, then rushed to a nearby hidden gate in the wall. Slipping through it, he galloped to a nearby village.

There, he tended to his brother's burns with some help of the village's herbalist. Soon Denmah was able to walk on his own two feet, and together they rebuilt their lives. They moved away from the border of conflict to the center of Rhodokia, Jelkala. A new, cold fire burned in Kenmar and Denmah's hearts, a fire to protect the defenseless and those who are innocent in wars that have nothing to do with them. They trained and trained, eventually enlisting in the service of a lord's military force. They both finished maturing in the army, being raised to fight and protect their lands. The two brothers would never leave each other.

Eventually, Kenmar married a beautiful girl and had her give birth to a son. A couple years later Denmah did the same. They now raise their families together, fiercely determined to protect them and to prevent the same fate from happening to them as did their old family...

Now, rumors of a strange new fiery power in the desert has reached their ears. How this would affect the people and those in need of protection, and most importantly their families, they did not know...
 
The rhodoks are loosing right? But they still c an win small skirmishes and ambushes and the likes.
 
I was reasoning that since the Sarranids are the 'enemy' in the RP, they will end up losing.

wtf

guys, if you are happy with my character's "setting" (the incompetent commander etc) then my profile is up there...
 
Ok, methinks that the rhodoks will lose the war, but in the end the Sarranids will be the ones whom die.
 
Edited my Bio.

The sarranids are the only ones who can field an impressive ammount of gunmen right? But guns are still rare?

Also, what kind of army do the sarranid use nowadays? Gunmen, pikemen, mamlukes?
 
well, in reality, during this particular period of time most real life arab countries where under the subjugation of the Mongol empire.

The best inspiration for troops would probably come from the early ottoman empire, as they just emerged to the scene during the RP's starting point. Ottoman armies seem to consistent of rifle (Hand cannon) infantry, mamluke heavy cavalry (Did not use guns), along with a separate type of force known as the Sipahis, which where heavy armored horse archers (they wore plate/chain and horses where barded). They also had dedicated artillery supporting divisions.

The horsemen where nobles, rest peasants, and most of this came from Wikipedia.
 
I'd rather they stick to their Warband troop tree and then just add gunmen, not entierly consisting of gunmen though.
 
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