Finally figured out Jobs/classes ?

Users who are viewing this thread

Lillsunkan

Recruit
I just come up with a crazy idea possibly been debated before but we all know that Classes are not so populare to get in the game , but i've come up with an idea. Here it goes

When you start and chooses you'r previous lifetime you know the basics of some sort of fighting, and now is where you can visit a training ground and train some sort of job/class. but as we all know you should be able to change any time when you want. Here is where my idea come in , When you have trained a job/class like theif , Warrior or perhaps Spearman and then wishes to change you can visit a training ground and ''retrain'' to another job/class ! but you always still remember the basics of you'r previous job/class. And ofcourse it's not going to be free to ''master'' you'r job/class. Well thats my idea and there might be some sort of ''bonuses'' for the classes that makes it better against that type of battle and so on.

I would be happy to discuss and debate this with all of you  :) but i'd like to skip thoose unecessary stupid comments that says that im and idiot. First of all it's not nice and second of all don't hate me becouse of my crazy ideas. And i'm sorry for my spelling im pretty tired right now.
 
Another suggestion that's looking like kinda numb RPG system.
I think that character should not have class, I as a player should have.
Am I good when playing with 2h? Then I'm 2hander.
Am I good with bow? Then I'm archer. No need to "call" my character an archer, because my character is as good in something as well I can use a bow in game.
 
That is how the current system is built, if you like using bows you'll increase your proficiency with it thus making you an 'archer'.
 
Back
Top Bottom