Final version suggestions.

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What about formations? More detailed control of the troops and morale.

Also to make M&B even more unique why not due away with the leveling crap. Since the motto of the game seems to be realistic medieveal combat. Why not turn it into a xp spending system. Like the White Wolf table top game systems.

For example, instead of getting points to spend every time you level have associated cost multipliers for every stat in the game. Keep pooling your xp and spend them where ever you want them at the multiplying cost.

Its like this say tactics costs new skill level x 50 xp. So if you want to up it from 4 to 5 you need to spend 250 xp points.

Just my two cents.
 
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