Final Charm Perk 'Immortal Charm' doesn't work with companions and I think it probably should

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Userre

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It takes a long while to grind a companion or family member up to 275 charm, but I decided to do it so that I'd be earning a solid 10 influence per day off the perk, with my character and my wife. Unfortunately, the perk doesn't actually apply to other clan members and I think it probably should. It is listed as a 'personal' skill, but I think it would perhaps be better listed as a clan member perk.
 
Well, it's working as intended. If you want more influence per day, you can get up to 13 by grinding your main character up to 330 charm.
 
Well, it's working as intended. If you want more influence per day, you can get up to 13 by grinding your main character up to 330 charm.
Not as of Beta 1.2.1. The perk has been reworked to only grant 5 with no increases whatsoever. Whether or not you grind charm up past 275 makes no difference, hence why I attempted to get a clan member to 275 charm, so that I could double the influence bonus.
 
Not as of Beta 1.2.1. The perk has been reworked to only grant 5 with no increases whatsoever. Whether or not you grind charm up past 275 makes no difference, hence why I attempted to get a clan member to 275 charm, so that I could double the influence bonus.
Really? That seems like an unnecessary change. You still need 10 social and a lot of time to get there. And by that time it’s likely that extra influence is useless. Now there is basically no reason to get charm above 275 since the base bonus isn’t amazing anyways.
 
Really? That seems like an unnecessary change. You still need 10 social and a lot of time to get there. And by that time it’s likely that extra influence is useless. Now there is basically no reason to get charm above 275 since the base bonus isn’t amazing anyways.
You don't need 10 attribute points placed in Social. Three attribute points is equivalent to one focus point, so you either need 5 focus points and 7 attribute points or 4 focus points and 10 attribute points to get above 275 in any given skill.
 
You don't need 10 attribute points placed in Social. Three attribute points is equivalent to one focus point, so you either need 5 focus points and 7 attribute points or 4 focus points and 10 attribute points to get above 275 in any given skill.
That's to get to 275. I'm talking about getting to 330 so that you get 13 influence per day (at least pre 1.2).

What I'm saying is that it's hard to get to 330, but at least it used to give you tons of influence. Now, it's still hard to get to 330, but practically useless. Getting to 275 is still the same difficulty, but the benefit for doing so is also still the same.
 
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