Col Kurtz
Recruit

I believe while fighting on horseback, this game is great. I love the feel of it and i think it is balanced well.
For the fighting while dismounted, it feels a little dead. You dont have any options of which way you swing or which way you block. All you have is timing, speed, and reach. Block is just simply block with a shield.
Here is my suggestion, why cant we use the Q and E keys for Left and Right slash?
Q for left slash, E for right slash and LMB for thrust. For your shield, you must hold down RMB for centered sheild and then click Q and E for side attacks.
This would add a whole other layer of technique to the ground fighting. And it would be add some different fighting styles to the different weapons.
Thrusting with a spear (LMB) would do more damage then slashing (q or e). But you still have the option to slash to get around an opponents defense.
Spear maybe not the best example but say if you were to thrust (LMB) with an Axe, it would not hurt as much as if you used Q or E to slash with it, using its edge.
Feignting (spelling?) would be made easy then, just cancel your swing with another type of swing.
You can hold down one of the attack buttons until you get optimal power out of it and when you realease that is when it swings. I think that is the way it works now. You are vunrable during the hold of the swing and immediately after.
Using your shield by judging the opponents stance and motion and acting appropriatly with the correct RMB and Q, E combination. With out a shield it would be similar to the way it is done now, but with the directional control of left, middle, right.
So, if you get slashed on your left side and you had your shield on your right you would get the full damage. But if you got slashed on the left side and your sheild was in center, you would only get half damage cause the sheild would have blocked some of it. If you get slashed on the left side and you blocked left your shield would take all the damage.
Completely open to suggestions and critizism as long as they do not include "this is stupid" or "OMG your so dumb".
For the fighting while dismounted, it feels a little dead. You dont have any options of which way you swing or which way you block. All you have is timing, speed, and reach. Block is just simply block with a shield.
Here is my suggestion, why cant we use the Q and E keys for Left and Right slash?
Q for left slash, E for right slash and LMB for thrust. For your shield, you must hold down RMB for centered sheild and then click Q and E for side attacks.
This would add a whole other layer of technique to the ground fighting. And it would be add some different fighting styles to the different weapons.
Thrusting with a spear (LMB) would do more damage then slashing (q or e). But you still have the option to slash to get around an opponents defense.
Spear maybe not the best example but say if you were to thrust (LMB) with an Axe, it would not hurt as much as if you used Q or E to slash with it, using its edge.
Feignting (spelling?) would be made easy then, just cancel your swing with another type of swing.
You can hold down one of the attack buttons until you get optimal power out of it and when you realease that is when it swings. I think that is the way it works now. You are vunrable during the hold of the swing and immediately after.
Using your shield by judging the opponents stance and motion and acting appropriatly with the correct RMB and Q, E combination. With out a shield it would be similar to the way it is done now, but with the directional control of left, middle, right.
So, if you get slashed on your left side and you had your shield on your right you would get the full damage. But if you got slashed on the left side and your sheild was in center, you would only get half damage cause the sheild would have blocked some of it. If you get slashed on the left side and you blocked left your shield would take all the damage.
Completely open to suggestions and critizism as long as they do not include "this is stupid" or "OMG your so dumb".