Death2Tyrants
Veteran
Now the current system seems quite arbitrary. Maybe there's some sense to it but if so, it alludes me.
My personal preference is there ought to be some kind of "congress" where fiefs are allocated after the war concludes so this would give an impetus for clans to sue for peace asap as well once there are fiefs to be allocated.
This congress would be held at the capital/town where the current ruler resides. There's a system in place where the player can discuss/trade influence for e.g. if you give me so much influence, I'll spend some of that on supporting you. Once some time has passed, the votes get cast and then the top 3 contenders get selected. Those top 3 contenders then can spend as much influence as they want to get the fief. The person who spends the highest gets it. The congress then moves on to the next fief.
The simpler system is like an auction with a min buy in and top 3 with the highest influence will get selected. Every round will require them to up the ante or forfeit. Last one wins the fief.
Beauty of this is it'll eventually drain everyone's influence points...rather than the 1000s we have after several years.
My personal preference is there ought to be some kind of "congress" where fiefs are allocated after the war concludes so this would give an impetus for clans to sue for peace asap as well once there are fiefs to be allocated.
This congress would be held at the capital/town where the current ruler resides. There's a system in place where the player can discuss/trade influence for e.g. if you give me so much influence, I'll spend some of that on supporting you. Once some time has passed, the votes get cast and then the top 3 contenders get selected. Those top 3 contenders then can spend as much influence as they want to get the fief. The person who spends the highest gets it. The congress then moves on to the next fief.
The simpler system is like an auction with a min buy in and top 3 with the highest influence will get selected. Every round will require them to up the ante or forfeit. Last one wins the fief.
Beauty of this is it'll eventually drain everyone's influence points...rather than the 1000s we have after several years.