Feminine armor models for female characters

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Fidelis

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I created a female character called "Gale the Destroyer" (after my girlfriend) and was unhappy to see that all the armor, apart from the two dresses, made her look like a burly man. Because of this, I don't have the heart to dress her in actual armor; instead, I use thick black robes so it looks like she's wearing a big robe over her lady-armor.

This is probably something that's already planned or being worked on, but I wanted to bring it up anyway just in case.

Also, the hands on female characters are the same as those on males, so it looks a little strange. I mean, the hands are as big as the girl's head!
 
I dont think in the history of the planet they ever made armor specificiall for women..... Either fit in it or lose some weight!

:shock:
 
id hate to be a Sexist pig

but women wernt out on the battlefield often... im sorry i know hollywood lies
u571 proves that :wink:
 
BTW Aragarn, Buddy. If you ever plan to add female combatants (Enemies) Please make it optional, as I wouldnt want to slaughter women, even in a game.

I dont mind slaughtering guys though! (In a game)
 
wouldnt mind slaughtering mother in laws.. but then again im sure im not alone.. not that i have one yet :cry:
 
I feel your pain. My female archer character when all geared up looks virtually the same as any of the roughnecks she commands. That's the drawback to wearing all that armor.

I'm tempted to let her ride without a helmet like the Sword Sisters tend to do, but man, those headshots are killer. Hmm...looking for a nonflippant solution and not finding one.

Like Cleitan, I would not want to fight female opponents in the game. If they were included, I'd like an option not to have them generated.
 
I seriously second that, I'd rather to kill over hundred of men, while cutting their throats where bloods of their would steam down hill instead of harming any of women in battles. Heck, even I'd rather to have them to kill and cut my throat merilcessly while keeping my weapons away from women, period. So in case, if there are women in game, MAKE SURE that there are an option to disable women from being enemies to me, just my two cents here.

cheers!


Eagle out...
 
Hey now, folks. We all know chivalry was a lie. If women really are our equals, and we want to acknowledge that, then it's your moral obligation to pincushion them without hesitation! :D

My blade, at least, shall be an equal opportunity killer! No sexist swords in my unit!
 
If you don't want to fight them and want to be chivalrous... jsut run away like a little sissy. You wouldn't be teased back aat the tavern or anything... "Hey look Fred, Umpaloopma the Utterly MErciless just ran away screaming from a bynch of little girls! What a wuss!"

Then of course hordes of warpainted little girls burst through the door and club everyne to death with Barbies.
 
Speaking of killing women, I'll butcher children too. Anything that gets in my way is meat for the grinder :twisted: .
 
OI OI OI! Cheers to that, I'll kill everything that moves, no prisoners taken, no quarter given, and NONE EXPECTED!!!!!

I listen to far too much viking metal :twisted:

Anyway, it would be logical to have female-specific armor, though--to fit into it at all, she'd need to bind herself rather painfully (or so I'd assume), and even then it'd be dicey. In reality, women did fight (Jeanne d'Arc comes to mind), and they did have their own armor at times--if you're a female and you've got the money, which you do, then there's no reason not to assume you'd be paying (inferred as something going with the cost) for fitted armor. As for helmets, it'd be hard to recognize just which men you were looking at on a battlefield (apparently, there are accounts of Roman soldiers removing helmets during battle to draw attention to their "deeds of glory", then suffering the obvious consequences of removing armor on the field), and not much easier to tell genders apart if the helmets covered most of the face/head, with hair tucked inside them.

Speaking of robes, though (I'm not hijacking this topic, I swear!), is there any plan to allow clothing under armor, robes over it, and/or new cloak-type items over everything else? I can't imagine it hasn't been suggested, but if not, I'm creating a thread for it--I want to be able to wear armor, but appear wise while I'm at it!
 
Hi there folks,

Let me allow to make a comment:

PLEASE, DO NOT PUT IN ANY "FEMALE" ARMOR!!!!!!!!

I am a woman, however, I am not writing this because it would be "sexistic".
Instead, I have other reasons:

a) "Female" Armor, the way you see it in many fantasy films or on paintings, is barely spoken useless concerning what you need an armor for. Bare breasts, shoulders or hips are frankly speaking "DEADLY" in combat (Though there is that tale about female scandinavian fighters in the 9th or 10th century entering battle bare-breasted to humiluate their opponents)

b) Apart from that fantasy stuff: I am female AND I've done sword-fighting myself for several years wearing gambeson, mail & helmet - believe me, you DON'T SEE a female silloute unter all this stuff!!!! My breasts are by far not the smallest on earth, but several layers of cloth (=gamebson) and some 30+ pounds of mail flatten almost everything!

One of the main things I like at Mount&Tale is its variety of "real" armor (e.g. coat of plates). Don't spoil this selection by adding fantasy stuff, that has never existed anytime anywhere on earth expect in the minds of people!!!


Best Regards,
Coco
aka Yrmengard of Behrendt,
Knight-at-Arms
 
Keep womens armor out of the game. If women wanna fight - let them. They'll just have to wear male armor :)

And hell - if you wanna see the girl in your character, ride to battle naked. With a big battle axe :)
But agreed - women look like guys in the game, when wearing armor. Just too bad :)

And about female enemies: I wouldn't mind killing them, it's all the same: an enemy in my way. But when playing a male character, I might consider just knocking those *****es down........ not at all telling why.

But here is another one: Add dogs of war as enemies :) very weak armor, dead fast, and high damage. That could be excellent :)

And another one ;) make it possible to fetch horses with spikes :)
 
It's entirely possible to make a period-looking female armor model. And female combatants -given the time period we're looking at- were also not unheard of. Camp followers, companies of female halberdiers, a company of arquibussers... they got around in the 15th century, yes they did.


The apparent quality of the armor our various combatants use is quite high compared to what most of us WMA types play in -the knights and sword sisters aren't wearing suits of pounded sheat-metal they've made themselves and hung from old seatbelts. :? You might say the game's armorers are Hedgecock and MacPherson -not ArmorStore and Chivalry Sports. We have pleanty of room to play around with.

The breasts -as has been mentioned- should be emphasised very little if at all. HOWEVER! The hips are very easy and *appropriate* to emphasize, relative to the waist. There's a different bone-structure there; there's no reason the armor shouldn't be tailored to accomidate it. Also, the shoulders/pauldrons can be pulled in. If leg armor is visable, it can be slightly more petite than the male counterparts.

So YES, there should be female armor models -using the exact same armor *types*, just modifying the shape and proportion.
If I had the time I'd mod a model to illustrate, but I don't and I'm tired. Maybe tomorrow.
 
I second Torborg in what she said.

Fantasy armors for female fighters are just ridicilous. Chain mail bikini ja plate corsets leaving a generous cleavage bare...yeah, right. From what I've read, the few women who did fight in the old times usually done their best to look male. The few famous female pirates, for example, disguised themselves as men. Showing yourself to be a woman in a such envinronment causes a serious risk of rape and makes people take you less seriously. It doesn't help much to be the most powerful fighter in the world if your own men sneak on you when you sleep.

I think all the armor you buy from shops should be for males. It might be uncomfortable for a female to wear, but then she might actually wish to look like a man on the battlefield. After all, another rule on the battlefield is "don't stick out of the crowd". If you do, everyone will be firing at you and otherwise concertrating their efforts to bring you down, thinking you must be somehow important.

If you add a chance to make customized armor for the character at a very high price (most of the stuff in the stores seems to be looted from the battlefield, I think), then yes, make it possible for female characters to buy "female" armor. However, making a such suit of armor should take a very long time and cost a lot.
 
In any case i'm quite confident that if no female armour is included in the game, someone will make a mod that has it and vice versa, so it's really not that big a deal whether they come with the original game or not.
 
Torborg said:
Don't spoil this selection by adding fantasy stuff, that has never existed anytime anywhere on earth expect in the minds of people!!!

A good point. I'd forgotten that much of the fantasy and role-playing examples of women in armor exaggerates their femininity and thus we get women warriors in armor that looks like the smith forged an iron brassiere.

I'd like to continue avoiding fantasy elements like that except in mods and optional settings. That women would be hard to distinguish from men once they wear armor - well, that's realistic but as we've noted it tends to reduce the visual differences and therefore the feeling of variety. I've created male and female heroes and gender doesn't seem to matter to them much at all.

However, female armor - getting back to the point - need not be over-the-top feminine. It need not even be specifically female. The Sword Sisters seem to be wearing standard gear but you know at a glance in combat they're women from their hair and Sword Sisters from their custom of riding white horses. That's a good quick visual cue.

If a player could outfit a female character with distinctive armor and accoutrements it would at least keep these visual cues. Examples: capes, engraved armor, helms,small banners and shield emblems. One wouldn't have to use them and they needn't be comic exaggerations.

Majestic7 said:
From what I've read, the few women who did fight in the old times usually done their best to look male.

I understand that and agree with the point. However, in this mythological world where one can in days rise from a raw recruit to a highly skilled fighter, we need not be bound too strictly to too many real-world practicalities. If we did, our heroes would mostly be dead, wounded, maimed within days and what fun is that?

Majestic7 said:
I think all the armor you buy from shops should be for males. It might be uncomfortable for a female to wear, but then she might actually wish to look like a man on the battlefield. After all, another rule on the battlefield is "don't stick out of the crowd". If you do, everyone will be firing at you and otherwise concertrating their efforts to bring you down, thinking you must be somehow important..

:) In general, I heartily agree. That's real world thinking though.That's what I would do - as a 21st century man. In a game set in a fictional world where one can become a hero mostly by choosing to be a hero, then it wouldn't be so unlikely that one would have armor or weapons that would make one "stick out of the crowd." Our heros and elite troops aren't government-issued boot camp trained uniformed soldiers of mass armies, fighting similar enemies at a great distance away.

They're warriors determined to win merit in combat through one-on-one battles and it wouldn't be uncommon for the more elite to be outfitted with more distinctive gear.

:) Oh, hell. All I was thinking was of shield emblems with say trees or doves, a sash for my female hero, maybe a helm with some engraved wings, that sort of thing. I didn't think it was a big deal. I wasn't asking for a magical red capes or "boots of speed."

Maybe every Caladrian just wear a standard-issue chainmail hauberk so they won't stand out, get sexually harassed, etc. :)
 
Blade and Mount is focused on realism so I don't think they should add in form hugging chain mail bikini armor like in many crappy D&D Art.

Blade and Mount should remain focused on having elements of realism and should not have fantasy elements like fighting goblins or having women with massive breasts running around wearing close to nothing.
 
Holy ****, you guys really took this on a tangent. Who ever suggested "form hugging chain mail bikini armor" in the first place? All I would like to see is some way of distinguishing between male and female in the armor. The shoulders are far too wide to look convincing for a female body, along with the width of the torso and waist. That's all I'm talking about.

Also, I'm not suggesting anything like making the battlefield 50% women, either. The only thing I'm suggesting is a minor change in armor so that men and women are distinguishable--more importantly, that the armor is changed so that it looks like it might actually fit the smaller frame of a woman. Start a female character and change from a dress into any other armor. It just doesn't look realistic, and realism is what a lot of you are pushing for.

It's perfectly reasonable to believe that a woman might have armor tailored to fit her body. After all, the armor is what's going to save her life, therefore it should fit her so that she has the best maneuverability and protection without any unnecessary weight.

Hell, I don't see why female armors couldn't just rarely appear in shops so that it's entirely optional for the player to use.
 
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