grimsight 说:
Gab-AG. 说:
grimsight 说:
I'm want to pull my hair out reading you guys. If your main reason for disliking feints includes the words "LOOKS DUMB", your opinion holds no weight in my eyes. You have no respect for the gameplay implications of what you are asking for.
There can be another properly animated way to confuse the enemy, and that possibly looks human to resemble what are human characters, and stand up to a standard quality level for this time, instead of having characters move unnaturally and yes, in a dumb way, just for the same purpose.
You simply demand a dumbing down of existing mechanics and then postulate that there must be a better solution. Yet you will never be the one to provide that solution. Very helpful opinion
First of all, I don't demand anything. I ask that a bug, which is what it is, is fixed.
Apart from that, we're talking of a game that we haven't even played yet. Once a testing phase happens, we can verify whether the current system works well without spamfeint bugs already, or not. And in case we do need a way to confuse the enemy more, I'm certain everyone will start suggesting a lot of ideas on how to implement that.
Wait untill we can get our hands on the game, before crying about the lack of a bug. For each problem there is a solution, and if there is a lack of ways to confuse the opponent, the community, or the developers themselves, will come up with a solution. I will be happy to throw ideas as well, once I tested the game.