Feedback on Sieges

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Ding

Regular
Just noticed that a lot of the time when enemy armies are besieging a city the defending armies do turn up but just stand there doing nothing. Sometimes they dont even group together. I have counted it out and most of the time if they banded together they would have a big enough army to actually cancel the siege or even better attack the besieging army.

Just a shame they all just turn up stand about watch their city fall then scamper off before the attacking army can get them.

Anyway great game and long may it improve.

Edit: Also just wanted to say that I cannot create an army with other lords to retake a city because they have less than 50% of troops in their individual parties... this wont ever go back up and I am guessing that is down to them having no cities or towns left to recruit from... they're literally fief-less lol. (Battania wiped out the western empire early on in my 1.05 campaign... So I joined them to reclaim all that was lost... its not going well lol.
 
I noticed this too when a city was being besieged. Another thing I noticed was when I attempted to help out, I only had the option to join the defenders by sacrificing what was approximately half my troops (~40 out of 80), a lot of which were noble troops I had been saving up. These were randomly killed. The losses from that were much worse than from the siege battle itself, and will take a long time to recuperate. I wonder if this is part of the reason the nobles choose not to help, but I can't say.

Ideally, it would have been a lot better and thematic if I could have helped to relieve the siege from the outside of the city, but as part of the city siege, in a massive battle with two fronts. This makes sense, and would be much more epic; like the battle of Helm's Deep from Lord of the Rings, when Gandalf and the riders come along.
 
I noticed this too when a city was being besieged. Another thing I noticed was when I attempted to help out, I only had the option to join the defenders by sacrificing what was approximately half my troops (~40 out of 80), a lot of which were noble troops I had been saving up. These were randomly killed. The losses from that were much worse than from the siege battle itself, and will take a long time to recuperate. I wonder if this is part of the reason the nobles choose not to help, but I can't say.

Ideally, it would have been a lot better and thematic if I could have helped to relieve the siege from the outside of the city, but as part of the city siege, in a massive battle with two fronts. This makes sense, and would be much more epic; like the battle of Helm's Deep from Lord of the Rings, when Gandalf and the riders come along.

Isn't there an option to click on the attacking force instead of the castle? What you described sounds like the castle options, but I've been able to fight the armies outside the gates (and the militia actually joins the battle too!)
 
Isn't there an option to click on the attacking force instead of the castle? What you described sounds like the castle options, but I've been able to fight the armies outside the gates (and the militia actually joins the battle too!)

If there is, then I missed it! I certainly didn't get the option at the time, but maybe I didn't click on the right place. This happened at the city of Amprela.
 
If there is, then I missed it! I certainly didn't get the option at the time, but maybe I didn't click on the right place. This happened at the city of Amprela.

So, luckily the auto-save is from right before the battle. As it turns out you're right, if I click on the attackers rather than the city, I get the option to fight them on the field. I still stand by the sentiment that it would be cool to join a siege mid battle, but I'm glad this is possible.
 
So, luckily the auto-save is from right before the battle. As it turns out you're right, if I click on the attackers rather than the city, I get the option to fight them on the field. I still stand by the sentiment that it would be cool to join a siege mid battle, but I'm glad this is possible.
Glad I could help with that. Yeah, I think being able to assist in a siege defense could be improved.

Taleworlds has done a great job keeping some historical accuracy in the lore and equipments. Realistically, it would have been hard to break through attackers to help defend a castle, as they would have mostly surrounded it. In some cases, like large cities, maybe if we approached from the non-seige side, we could attempt to evade the attackers with a chance of fail?
 
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