– Complete sandbox game without main quest and family
– The ability to set up camp and station troops there (or just for resting like in WB)
– Accompanying parties on the map (seriously, why was this not included from the start?)
– Reasons to actually visiting your castles/towns – like quests or whatever
– Patrols/constables for recruiting
– More interesting and diversified perks that actually have an impact on the gameplay and not just passive buffs
– In-depth diplomacy
– Rebellions and civil war between clans
– Quests for getting certain companions
– Population system
– Roads actually having an impact on gameplay (speed and visibility)
– More in-depth tactical system in battles (harassing, focus fire, etc)
– Custom troops for your own kingdom
Etc, etc...
– The ability to set up camp and station troops there (or just for resting like in WB)
– Accompanying parties on the map (seriously, why was this not included from the start?)
– Reasons to actually visiting your castles/towns – like quests or whatever
– Patrols/constables for recruiting
– More interesting and diversified perks that actually have an impact on the gameplay and not just passive buffs
– In-depth diplomacy
– Rebellions and civil war between clans
– Quests for getting certain companions
– Population system
– Roads actually having an impact on gameplay (speed and visibility)
– More in-depth tactical system in battles (harassing, focus fire, etc)
– Custom troops for your own kingdom
Etc, etc...