JetJedi
Sergeant at Arms

I had an idea to make not simply ground looking on a miscellaneous but also that they influenced tactics of conducting fight. For example, to give on a snow penalty for the speed (the deep friable snow complicates movement), and in steppe a bonus (the equal open fields with a short grass, a wind in ears, only rush!) The size of change for the speed...is probably the same of 25% (represent what it will be at night on a snow?!!). In addition, to enter this change not only on fighting area, but also on global, there will be more tactics in a choice on what district to lay a way.
...and absolutely amazing idea has come just: in view of it to diversify horses. For example, the Arabian stallions receive a greater bonus in steppe, but also stick on a snow...more mighty trotters maybe not so quick on plains, but are extraordinary strong, and on a snow are very good!
How to you such ideas?
...and absolutely amazing idea has come just: in view of it to diversify horses. For example, the Arabian stallions receive a greater bonus in steppe, but also stick on a snow...more mighty trotters maybe not so quick on plains, but are extraordinary strong, and on a snow are very good!
How to you such ideas?