I think (as many others have stated here) that feasts represent that elusive "something" that feels missing from Bannerlord.So let's discuss our fond memories of the feasts in Warband, and how much joy we had in participating in them, how much it made the world feel alive, and why Bannerlord not having feasts is such a grand disservice that someone has to bring it up at least once a week.
I agree, Warband feasts had a group of people standing stationary around a table with the same bland responses Bannerlord nobles have when you meet them in a Castle. Nothing earth shaking there. It did give you a chance to meet young ladies who were otherwise not seen, so there was that element. But in Bannerlord you can drop into almost any castle and chat with the locals, so strictly speaking not required.
No, it's something else. Bannerlord looks, in some ways (and in my opinion), a bit like the world we see in Skyrim. But Skyrim NPCs are a lot more "alive" as their sandbox programming is far more detailed, and then there are the "named" NPCs who actually have a backstory, or questline to engage with.
Sometimes I think we expect that level of depth from BL, because of how good it looks, yet forget what it really is - a conquest simulator. Lords are all bland with a same-ness about them, because their only requirement is good battle stats to win battles and contribute to wars. None of them have a specific role apart from faction leader, clan leader, or random lord to make up numbers. And Ladies are the same - even the ones with good encyclopaedia descriptions (e.g. Ira, Epipheria) offer no more depth than a cardboard cut-out, because the game is fundamentally something else. They serve no other purpose than to populate the world for YOUR/MY conquest story. So they do not need a uniqueness, and the world does not need feasts to serve it's primary purpose - rule the map. To me it feels a lot like Crusader Kings 3, but actively participating in the battles vs playing politics. (CK 3 also has a blandness to the world, but that's outside scope here).
I think one has to reset your expectations of what BL is - great looking battle scenes, a feeling of being able to conquer the world. As long as this is what you expect, you can/will enjoy BL. Objectively the world is better designed, fleshed out. Models are better, combat looks better.
EDIT: A lot of what made Warband so memorable in the end were the great mods that were made that injected lots of life and spice into the base game(Prophesy of Pendor and Perisno were both far superior to vanilla Warband in every aspect). I see the same with mods like Realm of Thrones (that have added incredible world events to the game) and the European Map + one of the 1100/1259 conversions to add a better setting and flesh it out with mods like Diplomacy, Improved Garrisons, Warband, etc.
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