Madras
Recruit
(was searching the forum for this, i swear!)
the peasants ain't doing a lot on the map aside talking ****. But they really got good potential: they could
- own farms
- buy your slaves (as farmhands)
- mass to a threat around farmlands - 150 peasants attack meee
- offer to enlist in your army
and you, in turn, could:
- demand taxes (or food)
- loot their farms (title: peasantslayer.. ye, was discussed)
- protect them
in any case, i feel kinda bad, when you help people out and you see no result. Like, when peasants make prisoners, they will certainely take them to the farms... which increases the farm-output (oh well, this may be too much, but i guess it's better than "i m just a lousy peasant.."-msgboxes and you can't even kill them )
this suggestion has imho a nice quest potential too, and it isn't that hard to code.
Additionally, this makes a few more hotspots other than the towns Then, it opens up the possibility of yet another landtype to do battle on (grain fields or whatever)
--> atmosphere++
what you think?
PS: no, i m not ungrateful to what the developers did so far, actually, this game entertains me like no one before (and i used to play a lot)
EDIT: collected ideas to this Suggestion
- let farmers stop and make them "farming" instead of "patrolling" for the sake of atmosphere thanks Ryuka
- overtake/buy farms ... Raz
the peasants ain't doing a lot on the map aside talking ****. But they really got good potential: they could
- own farms
- buy your slaves (as farmhands)
- mass to a threat around farmlands - 150 peasants attack meee
- offer to enlist in your army
and you, in turn, could:
- demand taxes (or food)
- loot their farms (title: peasantslayer.. ye, was discussed)
- protect them
in any case, i feel kinda bad, when you help people out and you see no result. Like, when peasants make prisoners, they will certainely take them to the farms... which increases the farm-output (oh well, this may be too much, but i guess it's better than "i m just a lousy peasant.."-msgboxes and you can't even kill them )
this suggestion has imho a nice quest potential too, and it isn't that hard to code.
Additionally, this makes a few more hotspots other than the towns Then, it opens up the possibility of yet another landtype to do battle on (grain fields or whatever)
--> atmosphere++
what you think?
PS: no, i m not ungrateful to what the developers did so far, actually, this game entertains me like no one before (and i used to play a lot)
EDIT: collected ideas to this Suggestion
- let farmers stop and make them "farming" instead of "patrolling" for the sake of atmosphere thanks Ryuka
- overtake/buy farms ... Raz