XsethikX
Recruit
I was thinking there should be some fall damage implemented when a mount dies under you. For example if you are running full speed and your hourse dies and you are flung forward you should suffer some blunt damage relative to your speed.
This would add to the realism effect since many times warriors on horseback would get severely injured and crippled when falling from their mounts.
This way when you take out a Steppe Bandit whose charging full speed down the hill you can see him tumble to his doom!
This would add to the realism effect since many times warriors on horseback would get severely injured and crippled when falling from their mounts.
This way when you take out a Steppe Bandit whose charging full speed down the hill you can see him tumble to his doom!