Fairy-kin - Invigorated by wood and other racial bonuses

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What are the implications of the Fairy-kin being invigorated by equipping a wooden item?  It only seems to apply to items they make themselves.

Pondering whether to swap off the practice lance for a real one, and whether it's worth losing the bonus.

Edit:  I'm curious about the other situational bonuses.  Vampires and daylight, werewolves and silver, etc.
 
The following is a list of all in-combat health bonuses and penalties currently in the released version:

Sapper Charges Backfire: -75% health.
Vampire: +50% health on the new moon; -50% health in the presence of salt.
Werewolf: +50% health on the full moon; -50% health in the presence of silver.
Fairy-kin: +10% health in the presence of wood; +25% health in the presence of ghostwood; -25% health in the presence of iron.
Poseidon's Avatar: +100% health.
 
Do the bonuses stack or overwrite?

Spoiler:
My Fairy-kin Paladin of Poseidon was put down with a lot less damage than I would expect with +125% health, so it piqued my curiosity.  The Poseidon bonus appears first in text, so it got me wondering if the Fairy-kin bonus for Ghostwood is overwriting it and actually giving me a penalty.  Since only the iron message shows up when appropriate, I'm guessing it doesn't grant the Ghostwood or Wood bonus in the presence of ircon.
 
Is there a detailed list of what items are considered salt, silver, wood, etc?  I am getting the salt tag 100% of the time so im guessing an item in my inventory im overlooking is flagged. Maybe something that uses salt in its construction, like hand of glory?

Anyways, your mod is keeping the old M&B on my hardrive for a good reason. Keep up the great work!
 
SILVER WEAKNESS TRIGGERS
~Items~
Silver
Bezoar Amulet
Black Ring
Slayer's Amulet
Alchemist's Thrust
Alchemist's Riposte
Alchemist's Parry
Wolfsbane Alpha
Wolfsbane Beta
Wolfsbane Omega
Silver Spectacles 'NA CL AG'
Maxwell's Silver Hammer
Bloodletter
Slayer's Silver-tipped Darts
~Troops~
Alchemist
Slayer

SALT WEAKNESS TRIGGERS
~Items~
Salt
Hand Of Glory
Shrunken Head
Strange Shell
Slayer's Amulet
Salt Pick
Hunter's Moon
Relentless Hunter's Moon
Hunter's Stars
Relentless Hunter's Stars
Good Bone
Bad Bone
Great Artificer's Head
Great Artificer's Body
Great Artificer's Feet
Great Artificer's Hands
Great Artificer's Vibroblade
Great Artificer's Clamp
Poseidon's Trident
Elder Claw
Slayer's Salt-encrusted Darts
~Troops~
*River Styx Pirate
Slayer
~Locations~
Salt Cave
Fearichen
*Fisdnar
*Tebandra
Old Salt Mine
*Necropolis Arena
The Cellar
Aldelen
Ambean

IRON WEAKNESS TRIGGERS
~Items~
Iron
Slayer's Hand-held Crossbow
Blood Iron Bastard Sword
~Troops~
Iron Golem
~Locations~
*Barter Town

WOOD BONUS TRIGGERS
~Items~
Practice Shield
Practice Sword
Heavy Practice Sword
Practice Staff
Practice Lance
Practice Bow
Practice Crossbow
Practice Arrows
Practice Bolts
Practice Javelin
Wooden Stick
Cudgel
Club
Staff
Quarter Staff
Wooden Shield
Hunting Bow
Short Bow
Nomad Bow
Long Bow
Khergit Bow
Strong Bow
War Bow

GHOSTWOOD BONUS TRIGGERS
~Items~
Green Spirit Sword
Ghostwood Thimble
Ghostwood Splinter
Ghostwood Thorn
*Ghostwood Sap
Ghostwood Shillelagh
Ghostwood Needle
Ghostwood Dart
Ghostwood Sling
Ghostwood Elfshot
Ghostwood Prodd
Ghostwood Gobshot

* To be added in the next version.
 
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