Faction Spawn points

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killop5

Sergeant Knight
You know at the start it asks you all those questions yeah? Then it spawns you near nord, etc. How can you move them around, because atm, if its the Keh--Keg--Kelherits? Oh never mind. The purple ones that I spawn at, I spawn in the sea. So how do I move these, baring in mind there not on the map editor... I think *checks* Yup no visible things on the map.

Is it prehaps that you spawn within the radius of a town or a village? If so which ones.

Any help will be apriciated.
 
killop5 said:
You know at the start it asks you all those questions yeah? Then it spawns you near nord, etc. How can you move them around, because atm, if its the Keh--Keg--Kelherits? Oh never mind. The purple ones that I spawn at, I spawn in the sea. So how do I move these, baring in mind there not on the map editor... I think *checks* Yup no visible things on the map.

Is it prehaps that you spawn within the radius of a town or a village? If so which ones.

Any help will be apriciated.

if you have the module system you can change the co-ordinates

("main_party","Main Party",icon_player|pf_limit_members, no_menu, pt_none,fac_player_faction,0,ai_bhvr_hold,0,(17, 52.5),[(trp_player,1,0)]),
 
The game will randomly spawn you near the training fields. If you are spawning in the sea near the khergit training field just move that training field more inland. The co-ordinates are in module parties. You can enable edit mode ingame and if you hit ctrl e it will show the exact co-ordinates of your party. So move your party to a good spot to move the training field and then copy the coordinates.  You must enable the fps counter to see the coordinates though. That option is in the configure menu when you first start m&b.
 
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