Breyean
Sergeant
Iboltax said:I believe it's only this one black hood thing that has this issue. It was bothering me too and I actually ended up just opening up that hood model and editing the back part of it to fix it. If you know how to open up and find models using OpenBRF you can also just scale it up enough until it fits the head better. I believe that model is the one in commonres\armors_b.brf called hood_black, so with openbrf you can just right click on it and use the roto-translate-scale and scale it up a bit to quick-fix it.
It's actually several helmets in my game that do this, the hood & one other i can't remember are just the most extreme examples. The Nordic Helmet you get from sea raiders also has this problem as well as the guard helmet among others.
I'll try to figure out how to edit them the way you mentioned, thanks. Also, is it possible to make the head mesh smaller instead? Would that be easier?
I definitely prefer these to the vanilla textures. They look so much better in game it's definitely worth trying to get them working. I hope you make some female textures with the same quality as these.