Geheme
Recruit

After hundreds of hours spent on this game, I know what's really missing imo: a rewarding exploration feature.
Let me explain: we have a huge map, dozens of villages and cities but nothing else to do outside of them except fighting and travelling.
To improve the gameplay, we could have to search for "treasures" in lost places like ruined villages, old castles, etc. It' not possible to find them only by searching on the map, instead the player has to find a quest related to a treasure hunting by talking to anyone in any places until he/she finds a trail.
In the same way, sometimes the player's party could find a chest full of goods in the wild (like the samurai chest in Rivacheg), its position is random and it s shown like a little cross on the world map. A high spotting skill could be needed.
Let me explain: we have a huge map, dozens of villages and cities but nothing else to do outside of them except fighting and travelling.
To improve the gameplay, we could have to search for "treasures" in lost places like ruined villages, old castles, etc. It' not possible to find them only by searching on the map, instead the player has to find a quest related to a treasure hunting by talking to anyone in any places until he/she finds a trail.
In the same way, sometimes the player's party could find a chest full of goods in the wild (like the samurai chest in Rivacheg), its position is random and it s shown like a little cross on the world map. A high spotting skill could be needed.
