GhostHawk
Sergeant

Just as a thought off the top of my head.
Suppose once you reached a given level (say 20) A gateway unlocked, allowing you to cross into a new realm.
New world map, new factions, some new or different weapons. (like the strange weapon set) It might not be "easy" to create, but it would add a whole new wealth of gameplay potential. Some of the best of the mods available could be tapped into for factions, weapons, armor, etc.
Or perhaps the player would be able at Werecheg or Tihr to board a ship bound for??? Again, transporting you to a new world map.
Another thought I had was this.
Once you acquired X # of denars, you could pick a spot and build a castle. The number of Denars needed would probably have to be set fairly high, 500,000 to 1,000,000. It would probably take a long time to build, but how many times have you looked at the map and said.
"If only I had a castle >here< I could keep those dang <insert faction> from raiding my villages?
It would start as a simple log pallisade, then as time passed you could have the option to upgrade, add towers, etc.
Or have different building options when you start?
These should probably be in 2 seperate threads, but anyway, I'd be interested to know what you think.
Suppose once you reached a given level (say 20) A gateway unlocked, allowing you to cross into a new realm.
New world map, new factions, some new or different weapons. (like the strange weapon set) It might not be "easy" to create, but it would add a whole new wealth of gameplay potential. Some of the best of the mods available could be tapped into for factions, weapons, armor, etc.
Or perhaps the player would be able at Werecheg or Tihr to board a ship bound for??? Again, transporting you to a new world map.
Another thought I had was this.
Once you acquired X # of denars, you could pick a spot and build a castle. The number of Denars needed would probably have to be set fairly high, 500,000 to 1,000,000. It would probably take a long time to build, but how many times have you looked at the map and said.
"If only I had a castle >here< I could keep those dang <insert faction> from raiding my villages?
It would start as a simple log pallisade, then as time passed you could have the option to upgrade, add towers, etc.
Or have different building options when you start?
These should probably be in 2 seperate threads, but anyway, I'd be interested to know what you think.
